Zdexby TheHolyOneZ
5,360 classes
Class

UWidgetBlueprintLibrary

: UBlueprintFunctionLibrary : UObject
/Script/UMG.WidgetBlueprintLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/UMG
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 55

SignatureFlagsNativeParams
FEventReply UnlockMouse(FEventReply& Reply)FinalNative+2 flags0x170
FEventReply Unhandled()FinalNative+2 flags0xB8
void SetWindowTitleBarState(UWidget* TitleBarContent, const EWindowTitleBarMode& Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible)FinalNative+2 flags0x0C
void SetWindowTitleBarOnCloseClickedDelegate(const FScriptDelegate& Delegate)FinalNative+2 flags0x10
void SetWindowTitleBarCloseButtonActive(bool bActive)FinalNative+2 flags0x01
FEventReply SetUserFocus(FEventReply& Reply, UWidget* FocusWidget, bool bInAllUsers)FinalNative+2 flags0x180
FEventReply SetMousePosition(FEventReply& Reply, const FVector2D& NewMousePosition)FinalNative+2 flags0x180
void SetInputMode_UIOnlyEx(APlayerController* PlayerController, UWidget* InWidgetToFocus, const EMouseLockMode& InMouseLockMode, bool bFlushInput)FinalNative+2 flags0x12
void SetInputMode_GameOnly(APlayerController* PlayerController, bool bFlushInput)FinalNative+2 flags0x09
void SetInputMode_GameAndUIEx(APlayerController* PlayerController, UWidget* InWidgetToFocus, const EMouseLockMode& InMouseLockMode, bool bHideCursorDuringCapture, bool bFlushInput)FinalNative+2 flags0x13
bool SetHardwareCursor(UObject* WorldContextObject, const EMouseCursor& CursorShape, const FName& CursorName, const FVector2D& HotSpot)FinalNative+2 flags0x29
void SetFocusToGameViewport()FinalNative+2 flags0x00
void SetColorVisionDeficiencyType(const EColorVisionDeficiency& Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency)FinalNative+2 flags0x0A
void SetBrushResourceToTexture(FSlateBrush& Brush, UTexture2D* Texture)FinalNative+2 flags0xB8
void SetBrushResourceToMaterial(FSlateBrush& Brush, UMaterialInterface* Material)FinalNative+2 flags0xB8
void RestorePreviousWindowTitleBarState()FinalNative+2 flags0x00
FEventReply ReleaseMouseCapture(FEventReply& Reply)FinalNative+2 flags0x170
FEventReply ReleaseJoystickCapture(FEventReply& Reply, bool bInAllJoysticks)FinalNative+2 flags0x178
void OnGameWindowCloseButtonClickedDelegate__DelegateSignature()Public0x00
FSlateBrush NoResourceBrush()FinalNative+2 flags0xB0
FSlateBrush MakeBrushFromTexture(UTexture2D* Texture, int32 Width, int32 Height)FinalNative+2 flags0xC0
FSlateBrush MakeBrushFromMaterial(UMaterialInterface* Material, int32 Width, int32 Height)FinalNative+2 flags0xC0
FSlateBrush MakeBrushFromAsset(USlateBrushAsset* BrushAsset)FinalNative+2 flags0xC0
FEventReply LockMouse(FEventReply& Reply, UWidget* CapturingWidget)FinalNative+2 flags0x178
bool IsDragDropping()FinalNative+2 flags0x01
FEventReply Handled()FinalNative+2 flags0xB8
void GetSafeZonePadding(UObject* WorldContextObject, const FVector4& SafePadding, const FVector2D& SafePaddingScale, const FVector4& SpillOverPadding)FinalNative+2 flags0x60
FKeyEvent GetKeyEventFromAnalogInputEvent(FAnalogInputEvent& Event)FinalNative+2 flags0x98
FInputEvent GetInputEventFromPointerEvent(FPointerEvent& Event)FinalNative+2 flags0xA8
FInputEvent GetInputEventFromNavigationEvent(FNavigationEvent& Event)FinalNative+2 flags0x58
FInputEvent GetInputEventFromKeyEvent(FKeyEvent& Event)FinalNative+2 flags0x70
FInputEvent GetInputEventFromCharacterEvent(FCharacterEvent& Event)FinalNative+2 flags0x58
UMaterialInstanceDynamic* GetDynamicMaterial(FSlateBrush& Brush)FinalNative+2 flags0xB8
UDragDropOperation* GetDragDroppingContent()FinalNative+2 flags0x08
UTexture2D* GetBrushResourceAsTexture2D(FSlateBrush& Brush)FinalNative+2 flags0xB8
UMaterialInterface* GetBrushResourceAsMaterial(FSlateBrush& Brush)FinalNative+2 flags0xB8
UObject* GetBrushResource(FSlateBrush& Brush)FinalNative+2 flags0xB8
void GetAllWidgetsWithInterface(UObject* WorldContextObject, const TArray<UUserWidget*>& FoundWidgets, TSubclassOf<IInterface> Interface, bool TopLevelOnly)FinalNative+2 flags0x21
void GetAllWidgetsOfClass(UObject* WorldContextObject, const TArray<UUserWidget*>& FoundWidgets, TSubclassOf<UUserWidget> WidgetClass, bool TopLevelOnly)FinalNative+2 flags0x21
FEventReply EndDragDrop(FEventReply& Reply)FinalNative+2 flags0x170
void DrawTextFormatted(FPaintContext& Context, FText& Text, const FVector2D& Position, UFont* Font, float FontSize, const FName& FontTypeFace, const FLinearColor& Tint)FinalNative+2 flags0x74
void DrawText(FPaintContext& Context, const FString& InString, const FVector2D& Position, const FLinearColor& Tint)FinalNative+2 flags0x60
void DrawSpline(FPaintContext& Context, const FVector2D& Start, const FVector2D& StartDir, const FVector2D& End, const FVector2D& EndDir, const FLinearColor& Tint, float Thickness)FinalNative+2 flags0x84
void DrawLines(FPaintContext& Context, const TArray<FVector2D>& Points, const FLinearColor& Tint, bool bAntiAlias, float Thickness)FinalNative+2 flags0x58
void DrawLine(FPaintContext& Context, const FVector2D& PositionA, const FVector2D& PositionB, const FLinearColor& Tint, bool bAntiAlias, float Thickness)FinalNative+2 flags0x68
void DrawBox(FPaintContext& Context, const FVector2D& Position, const FVector2D& Size, USlateBrushAsset* Brush, const FLinearColor& Tint)FinalNative+2 flags0x68
void DismissAllMenus()FinalNative+2 flags0x00
FEventReply DetectDragIfPressed(FPointerEvent& PointerEvent, UWidget* WidgetDetectingDrag, const FKey& DragKey)FinalNative+2 flags0x158
FEventReply DetectDrag(FEventReply& Reply, UWidget* WidgetDetectingDrag, const FKey& DragKey)FinalNative+2 flags0x190
UDragDropOperation* CreateDragDropOperation(TSubclassOf<UDragDropOperation> OperationClass)FinalNative+2 flags0x10
UUserWidget* Create(UObject* WorldContextObject, TSubclassOf<UUserWidget> WidgetType, APlayerController* OwningPlayer)FinalNative+2 flags0x20
FEventReply ClearUserFocus(FEventReply& Reply, bool bInAllUsers)FinalNative+2 flags0x178
FEventReply CaptureMouse(FEventReply& Reply, UWidget* CapturingWidget)FinalNative+2 flags0x178
FEventReply CaptureJoystick(FEventReply& Reply, UWidget* CapturingWidget, bool bInAllJoysticks)FinalNative+2 flags0x180
void CancelDragDrop()FinalNative+2 flags0x00