implements IInterface_AssetUserData
0x00x04D8
Members 63
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x02A8 | 0x08 | padding / unreflected | |||
| 0x04 | VisibilityCellSize | int32 | 7 flags | 200 | |
| 0x01 | VisibilityAggressiveness | EVisibilityAggressiveness | 7 flags | VIS_LeastAggressive | |
| 0x01 | bPrecomputeVisibility : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bPlaceCellsOnlyAlongCameraTracks : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bEnableWorldBoundsChecks : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bEnableNavigationSystem : 1bit 3 | bool | Protected+6 flags | true | |
| 0x01 | bEnableAISystem : 1bit 4 | bool | Protected+8 flags | true | |
| 0x01 | bEnableWorldComposition : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bUseClientSideLevelStreamingVolumes : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bEnableWorldOriginRebasing : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bWorldGravitySet : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bGlobalGravitySet : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bMinimizeBSPSections : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bForceNoPrecomputedLighting : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bForceVolumetricLightmapsOnly : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bHighPriorityLoading : 1bit 5 | bool | Net+3 flags | false | |
| 0x01 | bHighPriorityLoadingLocal : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bOverrideDefaultBroadphaseSettings : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bGenerateSingleClusterForLevel : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bAllowTimeDilation : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bReuseAddressAndPort : 1bit 2 | bool | 5 flags | false | |
| 0x28 | AISystemClass | TSoftClassPtr<UAISystemBase> | 7 flags | <SoftClassProperty> | |
| 0x18 | LevelInstancePivotOffset | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | NavigationSystemConfig | UNavigationSystemConfig* | Protected+14 flags | nullptr | |
| 0x08 | NavigationSystemConfigOverride | UNavigationSystemConfig* | TransientProtected+6 flags | nullptr | |
| 0x08 | WorldPartition | UWorldPartition* | Protected+11 flags | nullptr | |
| 0x10 | BaseNavmeshDataLayers | TArray<UDataLayerAsset*> | 5 flags | [] | |
| 0x04 | WorldToMeters | float | 8 flags | 100 | |
| 0x04 | KillZ | float | 9 flags | -1048575 | |
| 0x08 | KillZDamageType | TSubclassOf<UDamageType> | 9 flags | /Engine/EngineDamageTypes/DmgTypeBP_Environmental.DmgTypeBP… | |
| 0x04 | WorldGravityZ | float | NetTransient+6 flags | 0 | |
| 0x04 | GlobalGravityZ | float | 8 flags | 0 | |
| 0x08 | DefaultPhysicsVolumeClass | TSubclassOf<ADefaultPhysicsVolume> | 10 flags | /Script/Engine.DefaultPhysicsVolume | |
| 0x08 | PhysicsCollisionHandlerClass | TSubclassOf<UPhysicsCollisionHandler> | 9 flags | nullptr | |
| 0x08 | DefaultGameMode | TSubclassOf<AGameModeBase> | 8 flags | nullptr | |
| 0x08 | GameNetworkManagerClass | TSubclassOf<AGameNetworkManager> | 5 flags | /Script/Engine.GameNetworkManager | |
| 0x04 | PackedLightAndShadowMapTextureSize | int32 | 7 flags | 1024 | |
| 0x035C | 0x04 | padding / unreflected | |||
| 0x18 | DefaultColorScale | FVector | 9 flags | {X=1, Y=1, Z=1} | |
| 0x04 | DefaultMaxDistanceFieldOcclusionDistance | float | 6 flags | 600 | |
| 0x04 | GlobalDistanceFieldViewDistance | float | 6 flags | 20000 | |
| 0x04 | DynamicIndirectShadowsSelfShadowingIntensity | float | 7 flags | 0.8 | |
| 0x04 | VolumetricLightmapLoadingRange | float | 7 flags | 6400 | |
| 0x01 | NaniteSettings | FNaniteSettings | NetRepNotify+4 flags | {bAllowMaskedMaterials=true} | |
| 0x0389 | 0x07 | padding / unreflected | |||
| 0x20 | DefaultReverbSettings | FReverbSettings | 4 flags | {bApplyReverb=true, ReverbEffect=nullptr, ReverbPluginEffec… | |
| 0x24 | DefaultAmbientZoneSettings | FInteriorSettings | 4 flags | {bIsWorldSettings=true, ExteriorVolume=1, ExteriorTime=0.5,… | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | DefaultBaseSoundMix | USoundMix* | 7 flags | nullptr | |
| 0x04 | TimeDilation | float | NetTransient+5 flags | 1 | |
| 0x04 | CinematicTimeDilation | float | NetTransient+5 flags | 1 | |
| 0x04 | DemoPlayTimeDilation | float | Transient+5 flags | 1 | |
| 0x04 | MinGlobalTimeDilation | float | 8 flags | 1e-04 | |
| 0x04 | MaxGlobalTimeDilation | float | 8 flags | 20 | |
| 0x04 | MinCinematicTimeDilation | float | 8 flags | 1e-04 | |
| 0x04 | MaxCinematicTimeDilation | float | 8 flags | 20 | |
| 0x04 | MinUndilatedFrameTime | float | 8 flags | 5e-04 | |
| 0x04 | MaxUndilatedFrameTime | float | 8 flags | 0.4 | |
| 0x0404 | 0x04 | padding / unreflected | |||
| 0x80 | BroadphaseSettings | FBroadphaseSettings | 4 flags | {bUseMBPOnClient=false, bUseMBPOnServer=false, bUseMBPOuter… | |
| 0x10 | ReplicationViewers | TArray<FNetViewer> | 2 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x08 | PauserPlayerState | APlayerState* | NetTransient+7 flags | nullptr | |
| 0x04 | MaxNumberOfBookmarks | int32 | 6 flags | 10 | |
| 0x04B4 | 0x04 | padding / unreflected | |||
| 0x08 | DefaultBookmarkClass | TSubclassOf<UBookmarkBase> | 6 flags | /Script/Engine.BookMark | |
| 0x10 | BookmarkArray | TArray<UBookmarkBase*> | 4 flags | [] | |
| 0x08 | LastBookmarkClass | TSubclassOf<UBookmarkBase> | 5 flags | /Script/Engine.BookMark | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnRep_WorldGravityZ() | NativePublic | 0x00 | |
| void OnRep_NaniteSettings() | NativePublic | 0x00 |