Struct FAnimBlueprintDebugData Path C++ Link /Script/Engine.AnimBlueprintDebugData 0x0001 (1 B) align 1 /Script/Engine 0x00x0001 Members 0 OffsetSizeNameTypeFlagsNo reflected members. // /Script/Engine.AnimBlueprintDebugData // size 0x0001 (1), align 1 struct FAnimBlueprintDebugData { public: };