| 0x08 | OverridePhysicsAsset | UPhysicsAsset* | 7 flags |
| 0x01 | bDefaultToSkeletalMeshPhysicsAsset | bool | 6 flags |
| 0x00D1 | 0x137 | padding / unreflected |
| 0x01 | bUseLocalLODThresholdOnly | bool | 7 flags |
| 0x0209 | 0x07 | padding / unreflected |
| 0x18 | OverrideWorldGravity | FVector | 6 flags |
| 0x18 | ExternalForce | FVector | 6 flags |
| 0x18 | ComponentLinearAccScale | FVector | 6 flags |
| 0x18 | ComponentLinearVelScale | FVector | 6 flags |
| 0x18 | ComponentAppliedLinearAccClamp | FVector | 6 flags |
| 0x68 | SimSpaceSettings | FSimSpaceSettings | 4 flags |
| 0x04 | CachedBoundsScale | float | 6 flags |
| 0x10 | BaseBoneRef | FBoneReference | 3 flags |
| 0x01 | OverlapChannel | ECollisionChannel | 6 flags |
| 0x01 | SimulationSpace | ESimulationSpace | 6 flags |
| 0x01 | bForceDisableCollisionBetweenConstraintBodies | bool | 6 flags |
| 0x01 | bUseExternalClothCollision | bool | 6 flags |
| 0x0308 | 0x01 | padding / unreflected |
| 0x01 | bEnableWorldGeometry : 1bit 0 | bool | 4 flags |
| 0x01 | bOverrideWorldGravity : 1bit 1 | bool | 4 flags |
| 0x01 | bTransferBoneVelocities : 1bit 2 | bool | 4 flags |
| 0x01 | bFreezeIncomingPoseOnStart : 1bit 3 | bool | 4 flags |
| 0x01 | bClampLinearTranslationLimitToRefPose : 1bit 4 | bool | 4 flags |
| 0x030A | 0x02 | padding / unreflected |
| 0x04 | WorldSpaceMinimumScale | float | 6 flags |
| 0x04 | EvaluationResetTime | float | 6 flags |
| 0x0314 | 0x01 | padding / unreflected |
| 0x01 | SimulationTiming | ESimulationTiming | 7 flags |
| 0x0316 | 0x61A | unreflected bytes to end of FAnimNode_RigidBody |