Struct FAnimationStateMachineReference : FAnimNodeReference Path C++ Link /Script/AnimGraphRuntime.AnimationStateMachineReference 0x0010 (16 B) align 8 inherited 0x0010 /Script/AnimGraphRuntime 0x00x0010 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Used by 1types with a member, parameter or interface of this type UAnimationStateMachineLibrary // /Script/AnimGraphRuntime.AnimationStateMachineReference // size 0x0010 (16), inherited 0x0010, align 8 struct FAnimationStateMachineReference : public FAnimNodeReference { public: };