0x00x00C0
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | success | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | DidNotSpawn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0088 | 0x30 | padding / unreflected | |||
| 0x08 | ClassToSpawn | TSubclassOf<AActor> | Protected+5 flags | nullptr | |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| UGameplayTask_SpawnActor* SpawnActor(const TScriptInterface<IGameplayTaskOwnerInterface>& TaskOwner, const FVector& SpawnLocation, const FRotator& SpawnRotation, TSubclassOf<AActor> Class, bool bSpawnOnlyOnAuthority) | FinalNative+2 flags | 0x58 | |
| void FinishSpawningActor(UObject* WorldContextObject, AActor* SpawnedActor) | NativePublic | 0x10 | |
| bool BeginSpawningActor(UObject* WorldContextObject, const AActor*& SpawnedActor) | NativePublic | 0x11 |