Zdexby TheHolyOneZ
5,360 classes
Class

UGameplayTask_SpawnActor

: UGameplayTask : UObject
/Script/GameplayTasks.GameplayTask_SpawnActor 0x00C0 (192 B) align 8 inherited 0x0068 vtable /Script/GameplayTasks
0x00x00C0

Members 3

OffsetSizeNameTypeFlagsDefault
0x10successFMulticastScriptDelegate4 flags<delegate>
0x10DidNotSpawnFMulticastScriptDelegate4 flags<delegate>
0x00880x30padding / unreflected
0x08ClassToSpawnTSubclassOf<AActor>Protected+5 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 3

SignatureFlagsNativeParams
UGameplayTask_SpawnActor* SpawnActor(const TScriptInterface<IGameplayTaskOwnerInterface>& TaskOwner, const FVector& SpawnLocation, const FRotator& SpawnRotation, TSubclassOf<AActor> Class, bool bSpawnOnlyOnAuthority)FinalNative+2 flags0x58
void FinishSpawningActor(UObject* WorldContextObject, AActor* SpawnedActor)NativePublic0x10
bool BeginSpawningActor(UObject* WorldContextObject, const AActor*& SpawnedActor)NativePublic0x11