Class
UWeatherMask_C
: UStaticMeshComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x06B8
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | UDW | AUltra_Dynamic_Weather_C* | Transient+7 flags | nullptr | |
| 0x08 | Mask Snow/Dust | double | 7 flags | 1 | |
| 0x08 | Mask Wetness | double | 7 flags | 1 | |
| 0x10 | Brush Location | FVector2D | 7 flags | {X=0, Y=0} | |
| 0x10 | Brush Scale | FVector2D | 7 flags | {X=0, Y=0} | |
| 0x08 | Brush Yaw | double | 7 flags | 0 | |
| 0x10 | Center Location | FVector2D | 7 flags | {X=0, Y=0} | |
| 0x08 | Max Distance | double | 7 flags | 0 | |
| 0x01 | Ready for Drawing | bool | 7 flags | false | |
| 0x01 | Spawned At Runtime | bool | 7 flags | false | |
| 0x0672 | 0x06 | padding / unreflected | |||
| 0x08 | Fade Timer | double | 7 flags | 0 | |
| 0x08 | Fade Duration | double | 7 flags | 0 | |
| 0x08 | Target Mask Snow/Dust | double | 7 flags | 0 | |
| 0x08 | Target Mask Wetness | double | 7 flags | 0 | |
| 0x08 | Last Mask Snow/Dust | double | 7 flags | 0 | |
| 0x08 | Last Mask Wetness | double | 7 flags | 0 | |
| 0x01 | Fade Ticking | bool | 7 flags | false | |
| 0x06A9 | 0x07 | padding / unreflected | |||
| 0x08 | Fade Tick Period | double | 7 flags | 0.03 | |
Inherited from UStaticMeshComponent 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ForcedLodModel | int32 | 9 flags | 0 | |
| 0x04 | MinLOD | int32 | 9 flags | 0 | |
| 0x04 | SubDivisionStepSize | int32 | 5 flags | 32 | |
| 0x04 | WireframeColorOverride | FColor | 9 flags | {B=255, G=255, R=255, A=255} | |
| 0x08 | StaticMesh | UStaticMesh* | NetRepNotify+9 flags | nullptr | |
| 0x04 | WorldPositionOffsetDisableDistance | int32 | 9 flags | 0 | |
| 0x01 | bForceNaniteForMasked : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bDisallowNanite : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bForceDisableNanite : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bEvaluateWorldPositionOffset : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bWorldPositionOffsetWritesVelocity : 1bit 4 | bool | 6 flags | true | |
| 0x01 | bEvaluateWorldPositionOffsetInRayTracing : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bOverrideWireframeColor : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bOverrideMinLOD : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bOverrideNavigationExport : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bForceNavigationObstacle : 1bit 5 | bool | Transient+3 flags | true | |
| 0x01 | bDisallowMeshPaintPerInstance : 1bit 6 | bool | Deprecated+3 flags | false | |
| 0x01 | bIgnoreInstanceForTextureStreaming : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bOverrideLightMapRes : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bCastDistanceFieldIndirectShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bOverrideDistanceFieldSelfShadowBias : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bUseSubDivisions : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bUseDefaultCollision : 1bit 4 | bool | 4 flags | false | |
| 0x01 | bSortTriangles : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bReverseCulling : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bEnableVertexColorMeshPainting : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bEnableTextureColorMeshPainting : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bOverrideMeshPaintTextureCoordinateIndex : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bOverrideMeshPaintTextureResolution : 1bit 2 | bool | 5 flags | false | |
| 0x04 | OverriddenMeshPaintTextureCoordinateIndex | int32 | 8 flags | 0 | |
| 0x04 | OverriddenMeshPaintTextureResolution | int32 | 8 flags | 0 | |
| 0x04 | OverriddenLightMapRes | int32 | 8 flags | 64 | |
| 0x0594 | 0x04 | padding / unreflected | |||
| 0x08 | MeshPaintTextureCooked | UTexture* | 7 flags | nullptr | |
| 0x08 | MeshPaintTextureOverride | UTexture* | Transient+6 flags | nullptr | |
| 0x08 | MaterialCacheTexture | UTexture* | Transient+6 flags | nullptr | |
| 0x04 | DistanceFieldIndirectShadowMinVisibility | float | 9 flags | 0.1 | |
| 0x04 | DistanceFieldSelfShadowBias | float | 9 flags | 0 | |
| 0x04 | StreamingDistanceMultiplier | float | 8 flags | 1 | |
| 0x04 | NanitePixelProgrammableDistance | float | 9 flags | 0 | |
| 0x10 | LODData | TArray<FStaticMeshComponentLODInfo> | Transient+2 flags | [] | |
| 0x10 | StreamingTextureData | TArray<FStreamingTextureBuildInfo> | 3 flags | [] | |
| 0x18 | LightmassSettings | FLightmassPrimitiveSettings | 3 flags | {bUseTwoSidedLighting=false, bShadowIndirectOnly=false, bUs… | |
Inherited from UMeshComponent 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 6 flags | [] | |
| 0x08 | OverlayMaterial | UMaterialInterface* | 10 flags | nullptr | |
| 0x04 | OverlayMaterialMaxDrawDistance | float | 9 flags | 0 | |
| 0x053C | 0x04 | padding / unreflected | |||
| 0x10 | MaterialSlotsOverlayMaterial | TArray<UMaterialInterface*> | 8 flags | [] | |
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | 7 flags | false | |
Inherited from UPrimitiveComponent 109
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 7 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 7 flags | false | |
| 0x01 | CastShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 2 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 3 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 5 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 7 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 1 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 2 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 5 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 1 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0276 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0279 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02C8 | 0x28 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x030C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0318 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0368 | 0x10 | padding / unreflected | |||
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04FD | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0507 | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 29
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0100 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 1 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Update Mask Values() | Protected | 0x00 | |
| void Tick Fade() | Protected | 0x00 | |
| void Fade Mask Over Time(double Fade Duration, double New Mask Snow/Dust, double New Mask Wetness) | Public | 0x18 | |
| void Configure Collision() | Protected | 0x00 | |
| void Calculate Masking At Location(const FVector& Location, const FVector2D& Mask, const bool& Cancel All Masks) | Public | 0x29 | |
| void Enable() | Public | 0x00 | |
| void Disable() | Public | 0x00 | |
| void Force Update() | Public | 0x00 | |
| void Editor Update() | Public | 0x00 | |
| void Get Max Distance(const double& Out) | Protected | 0x08 | |
| void Get Brush Yaw(const double& Out) | Protected | 0x08 | |
| void Get Center Location(const FVector2D& Out) | Protected | 0x10 | |
| void Get Brush Location(const FVector2D& Out) | Protected | 0x10 | |
| void Get Brush Scale(const FVector2D& Out) | Protected | 0x10 | |
| void Prepare for Drawing(bool Runtime, AUltra_Dynamic_Weather_C* UDW) | Public | 0x10 | |
| bool Component Generally In Range() | Protected | 0x01 | |
| void ReceiveBeginPlay() | EventPublic | 0x00 | |
| void ReceiveEndPlay(const EEndPlayReason& EndPlayReason) | EventPublic | 0x01 | |
| void ExecuteUbergraph_WeatherMask(int32 EntryPoint) | Final | 0x04 |