Zdexby TheHolyOneZ
5,360 classes
Class

USynthComponentMonoWaveTable

: USynthComponent : USceneComponent : UActorComponent : UObject
/Script/Synthesis.SynthComponentMonoWaveTable 0x0FF0 (4,080 B) align 16 inherited 0x08A0 vtable /Script/Synthesis
0x00x0FF0

Members 3

OffsetSizeNameTypeFlagsDefault
0x10OnTableAlteredFMulticastScriptDelegate4 flags<delegate>
0x10OnNumTablesChangedFMulticastScriptDelegate4 flags<delegate>
0x08CurrentPresetUMonoWaveTableSynthPreset*Protected+7 flagsnullptr
0x08C80x728unreflected bytes to end of USynthComponentMonoWaveTable
Inherited from USynthComponent 25
OffsetSizeNameTypeFlagsDefault
0x01bAutoDestroy : 1bit 0bool3 flagsfalse
0x01bStopWhenOwnerDestroyed : 1bit 1bool3 flagstrue
0x01bAllowSpatialization : 1bit 2bool5 flagsfalse
0x01bOverrideAttenuation : 1bit 3bool5 flagsfalse
0x02410x03padding / unreflected
0x01bEnableBusSends : 1bit 0bool5 flagstrue
0x01bEnableBaseSubmix : 1bit 1bool4 flagstrue
0x01bEnableSubmixSends : 1bit 2bool4 flagstrue
0x02450x03padding / unreflected
0x08AttenuationSettingsUSoundAttenuation*8 flagsnullptr
0x3D0AttenuationOverridesFSoundAttenuationSettings3 flags{bAttenuate=true, bSpatialize=true, bAttenuateWithLPF=false…
0x08ConcurrencySettingsUSoundConcurrency*Deprecated+6 flagsnullptr
0x50ConcurrencySetTSet<USoundConcurrency*>5 flags<TSet>
0x168ModulationRoutingFSoundModulationDefaultRoutingSettings3 flags{VolumeRouting=Inherit, PitchRouting=Inherit, HighpassRouti…
0x08SoundClassUSoundClass*7 flagsnullptr
0x08SourceEffectChainUSoundEffectSourcePresetChain*7 flagsnullptr
0x08SoundSubmixUSoundSubmixBase*7 flagsnullptr
0x10SoundSubmixSendsTArray<FSoundSubmixSendInfo>4 flags[]
0x10BusSendsTArray<FSoundSourceBusSendInfo>4 flags[]
0x10PreEffectBusSendsTArray<FSoundSourceBusSendInfo>4 flags[]
0x01bIsUISound : 1bit 0bool5 flagsfalse
0x01bIsPreviewSound : 1bit 1bool3 flagsfalse
0x08290x03padding / unreflected
0x04EnvelopeFollowerAttackTimeint327 flags0
0x04EnvelopeFollowerReleaseTimeint327 flags0
0x08340x04padding / unreflected
0x10OnAudioEnvelopeValueFMulticastScriptDelegate4 flags<delegate>
0x08480x20padding / unreflected
0x08SynthUSynthSound*Transient+6 flagsnullptr
0x08AudioComponentUAudioComponent*Transient+8 flagsnullptr
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 44

SignatureFlagsNativeParams
void SetWaveTablePosition(float InPosition)FinalNative+1 flags0x04
void SetSustainPedalState(bool InSustainPedalState)FinalNative+1 flags0x01
void SetPosLfoType(const ESynthLFOType& InLfoType)FinalNative+1 flags0x01
void SetPosLfoFrequency(float InLfoFrequency)FinalNative+1 flags0x04
void SetPosLfoDepth(float InLfoDepth)FinalNative+1 flags0x04
void SetPositionEnvelopeSustainGain(float InSustainGain)FinalNative+1 flags0x04
void SetPositionEnvelopeReleaseTime(float InReleaseTimeMsec)FinalNative+1 flags0x04
void SetPositionEnvelopeInvert(bool bInInvert)FinalNative+1 flags0x01
void SetPositionEnvelopeDepth(float InDepth)FinalNative+1 flags0x04
void SetPositionEnvelopeDecayTime(float InDecayTimeMsec)FinalNative+1 flags0x04
void SetPositionEnvelopeBiasInvert(bool bInBiasInvert)FinalNative+1 flags0x01
void SetPositionEnvelopeBiasDepth(float InDepth)FinalNative+1 flags0x04
void SetPositionEnvelopeAttackTime(float InAttackTimeMsec)FinalNative+1 flags0x04
void SetLowPassFilterResonance(float InNewQ)FinalNative+1 flags0x04
void SetFrequencyWithMidiNote(float InMidiNote)FinalNative+1 flags0x04
void SetFrequencyPitchBend(float FrequencyOffsetCents)FinalNative+1 flags0x04
void SetFrequency(float FrequencyHz)FinalNative+1 flags0x04
void SetFilterEnvelopeSustainGain(float InSustainGain)FinalNative+1 flags0x04
void SetFilterEnvelopeReleaseTime(float InReleaseTimeMsec)FinalNative+1 flags0x04
void SetFilterEnvelopenDecayTime(float InDecayTimeMsec)FinalNative+1 flags0x04
void SetFilterEnvelopeInvert(bool bInInvert)FinalNative+1 flags0x01
void SetFilterEnvelopeDepth(float InDepth)FinalNative+1 flags0x04
void SetFilterEnvelopeBiasInvert(bool bInBiasInvert)FinalNative+1 flags0x01
void SetFilterEnvelopeBiasDepth(float InDepth)FinalNative+1 flags0x04
void SetFilterEnvelopeAttackTime(float InAttackTimeMsec)FinalNative+1 flags0x04
bool SetCurveValue(int32 TableIndex, int32 KeyframeIndex, float NewValue)FinalNative+1 flags0x0D
bool SetCurveTangent(int32 TableIndex, float InNewTangent)FinalNative+1 flags0x09
bool SetCurveInterpolationType(const CurveInterpolationType& InterpolationType, int32 TableIndex)FinalNative+1 flags0x09
void SetAmpEnvelopeSustainGain(float InSustainGain)FinalNative+1 flags0x04
void SetAmpEnvelopeReleaseTime(float InReleaseTimeMsec)FinalNative+1 flags0x04
void SetAmpEnvelopeInvert(bool bInInvert)FinalNative+1 flags0x01
void SetAmpEnvelopeDepth(float InDepth)FinalNative+1 flags0x04
void SetAmpEnvelopeDecayTime(float InDecayTimeMsec)FinalNative+1 flags0x04
void SetAmpEnvelopeBiasInvert(bool bInBiasInvert)FinalNative+1 flags0x01
void SetAmpEnvelopeBiasDepth(float InDepth)FinalNative+1 flags0x04
void SetAmpEnvelopeAttackTime(float InAttackTimeMsec)FinalNative+1 flags0x04
void RefreshWaveTable(int32 Index)FinalNative+1 flags0x04
void RefreshAllWaveTables()FinalNative+1 flags0x00
void NoteOn(float InMidiNote, float InVelocity)FinalNative+1 flags0x08
void NoteOff(float InMidiNote)FinalNative+1 flags0x04
int32 GetNumTableEntries()FinalNative+1 flags0x04
int32 GetMaxTableIndex()FinalNative+1 flags0x04
TArray<float> GetKeyFrameValuesForTable(float TableIndex)FinalNative+1 flags0x18
float GetCurveTangent(int32 TableIndex)FinalNative+1 flags0x08