Zdexby TheHolyOneZ
5,360 classes
Class

UWeatherReportSubsystem

: UWorldSubsystem : USubsystem : UObject
/Script/StormEscape.WeatherReportSubsystem 0x00B0 (176 B) align 8 inherited 0x0030 vtable /Script/StormEscape
0x00x00B0

Members 6

OffsetSizeNameTypeFlagsDefault
0x04StormCountint32Protected+5 flags0
0x04TornadoCountint32Protected+5 flags0
0x04MatchStartTimefloatProtected+5 flags0
0x003C0x0Cpadding / unreflected
0x08DisplaySettingsUPDA_WeatherDisplaySettings*6 flagsnullptr
0x10WeatherReportMessagesTArray<FStatusReportMessage>2 flags[]
0x50TornadoTrackerMapTMap<int32, ATornadoTracker*>1 flags<TMap>

Functions 11

SignatureFlagsNativeParams
void OnPlayerDeath(bool bIsGameOver, ACharacter* Character)FinalNative+1 flags0x10
void HandleTornadoSpawned(ATornado* Tornado)FinalNative+1 flags0x08
void HandleTornadoIncoming(FTornadoReportData& Report)FinalNative+1 flags0x58
void HandleTornadoFading(AMinorTornado* Tornado, float Duration)FinalNative+1 flags0x0C
void HandleTornadoDeviating(AMinorTornado* Tornado, const FVector& StartDirection, const FVector& EndDirection)FinalNative+1 flags0x38
void HandleTornadoDespawned(ATornado* Tornado)FinalNative+1 flags0x08
void HandleStormTransitionStart(FStormId& StartWeatherId, FStormId& EndWeatherId, float TransitionLength, float ServerTimeSeconds)FinalNative+1 flags0x10
void HandleStormIncoming(FStormReportData& Report)FinalNative+1 flags0x10
void HandleStormGenStarted(FStormId& StartingWeatherId)FinalNative+1 flags0x04
FWholeWeatherReport GetWholeWeatherReport()FinalNative+1 flags0x0C
void ClearMatchData()FinalNative+1 flags0x00