0x00x0128
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnPlayerSpectatingDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayerSpectatedChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | playersToSpectate | TArray<ABaseFirstPersonCharacter*> | 4 flags | [] | |
| 0x00E8 | 0x04 | padding / unreflected | |||
| 0x04 | currentPlayerIndex | int32 | 7 flags | -1 | |
| 0x04 | OwnerNumber | int32 | 5 flags | -1 | |
| 0x00F4 | 0x04 | padding / unreflected | |||
| 0x08 | OwnerController | APlayerController* | 4 flags | nullptr | |
| 0x08 | OwnerCharacter | ABaseFirstPersonCharacter* | 4 flags | nullptr | |
| 0x04 | SpectatingNumber | int32 | NetRepNotify+5 flags | -1 | |
| 0x010C | 0x04 | padding / unreflected | |||
| 0x08 | spectateTarget | ABaseFirstPersonCharacter* | 4 flags | nullptr | |
| 0x0118 | 0x08 | padding / unreflected | |||
| 0x08 | transitionEffects | UScreenEffectsComponent* | 6 flags | nullptr | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StopSpectating(bool bFromDeath) | FinalNative+1 flags | 0x01 | |
| void StartSpectating(bool bSpectateFirstPlayer) | FinalNative+1 flags | 0x01 | |
| void SpectatePreviousPlayer() | FinalNative+1 flags | 0x00 | |
| void SpectatePlayer(int32 PlayerNumber) | FinalNative+1 flags | 0x04 | |
| void SpectateNextPlayer() | FinalNative+1 flags | 0x00 | |
| void Server_StopSpectating(AActor* DefaultActor, APlayerController* Controller) | FinalNative+2 flags | 0x10 | |
| void Server_SpectatePlayer(AActor* TargetActor, int32 TargetNumber, APlayerController* Controller) | FinalNative+2 flags | 0x18 | |
| void OnTransitionStaticFilled() | FinalNative+1 flags | 0x00 | |
| void OnSpectateTargetDestroyed(AActor* DestroyedActor) | FinalNative+1 flags | 0x08 | |
| void OnSpectateTargetDead(bool bIsGameOver, ACharacter* Character) | FinalNative+1 flags | 0x10 | |
| void OnRep_SpectatingNumber(int32 OldNumber) | FinalNative+1 flags | 0x04 | |
| bool HasAPlayerToSpectate() | FinalNative+1 flags | 0x01 | |
| void HandleOwnerNumberChanged(int32 NewNumber) | FinalNative+1 flags | 0x04 | |
| int32 GetCurrentSpectatedPlayerIndex() | FinalNative+1 flags | 0x04 | |
| bool FindPlayersToSpectate() | FinalNative+1 flags | 0x01 | |
| bool CanSpectatePlayer(int32 PlayerNumber) | FinalNative+1 flags | 0x05 | |
| bool CanEnterSpectatorMode() | FinalNative+1 flags | 0x01 |