| 0x08 | SplineComponent | ULandscapeSplinesComponent* | Protected+8 flags | nullptr |
| 0x10 | LandscapeGuid | FGuid | Protected+5 flags | {A=0, B=0, C=0, D=0} |
| 0x10 | OriginalLandscapeGuid | FGuid | TransientProtected+6 flags | {A=0, B=0, C=0, D=0} |
| 0x01 | bEnableNanite | bool | Protected+8 flags | false |
| 0x02D9 | 0x07 | padding / unreflected |
| 0x10 | PerLODOverrideMaterials | TArray<FLandscapePerLODMaterialOverride> | Protected+3 flags | [] |
| 0x01 | bDisableRuntimeGrassMapGeneration | bool | Protected+5 flags | false |
| 0x02F1 | 0x03 | padding / unreflected |
| 0x08 | LandscapeSectionOffset | FIntPoint | 5 flags | {X=0, Y=0} |
| 0x04 | MaxLODLevel | int32 | 6 flags | -1 |
| 0x04 | LOD0ScreenSize | float | 6 flags | 0.5 |
| 0x04 | LODGroupKey | uint32 | 7 flags | 0 |
| 0x04 | LOD0DistributionSetting | float | 6 flags | 1.25 |
| 0x04 | LODDistributionSetting | float | 6 flags | 3 |
| 0x68 | ScalableLOD0ScreenSize | FPerQualityLevelFloat | 2 flags | {Default=0.5, PerQuality=<TMap>} |
| 0x68 | ScalableLOD0DistributionSetting | FPerQualityLevelFloat | 2 flags | {Default=1.25, PerQuality=<TMap>} |
| 0x68 | ScalableLODDistributionSetting | FPerQualityLevelFloat | 2 flags | {Default=3, PerQuality=<TMap>} |
| 0x01 | bUseScalableLODSettings | bool | 6 flags | false |
| 0x0449 | 0x03 | padding / unreflected |
| 0x04 | LODBlendRange | float | 6 flags | 0.1 |
| 0x04 | StaticLightingLOD | int32 | 6 flags | 0 |
| 0x0454 | 0x04 | padding / unreflected |
| 0x08 | DefaultPhysMaterial | UPhysicalMaterial* | 7 flags | nullptr |
| 0x04 | StreamingDistanceMultiplier | float | 6 flags | 1 |
| 0x0464 | 0x04 | padding / unreflected |
| 0x08 | LandscapeMaterial | UMaterialInterface* | 8 flags | nullptr |
| 0x08 | LandscapeHoleMaterial | UMaterialInterface* | 8 flags | nullptr |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] |
| 0x01 | bSetCreateRuntimeVirtualTextureVolumes | bool | Transient+7 flags | false |
| 0x01 | bVirtualTextureRenderWithQuad | bool | 9 flags | false |
| 0x01 | bVirtualTextureRenderWithQuadHQ | bool | 9 flags | true |
| 0x048B | 0x01 | padding / unreflected |
| 0x04 | VirtualTextureNumLods | int32 | 9 flags | 6 |
| 0x04 | VirtualTextureLodBias | int32 | 9 flags | 0 |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Always |
| 0x0495 | 0x03 | padding / unreflected |
| 0x04 | NegativeZBoundsExtension | float | 6 flags | 0 |
| 0x04 | PositiveZBoundsExtension | float | 6 flags | 0 |
| 0x10 | LandscapeComponents | TArray<ULandscapeComponent*> | 6 flags | [] |
| 0x10 | CollisionComponents | TArray<ULandscapeHeightfieldCollisionComponent*> | 6 flags | [] |
| 0x10 | FoliageComponents | TArray<UHierarchicalInstancedStaticMeshComponent*> | Transient+7 flags | [] |
| 0x08 | NaniteComponent | ULandscapeNaniteComponent* | Deprecated+8 flags | nullptr |
| 0x10 | NaniteComponents | TArray<ULandscapeNaniteComponent*> | 9 flags | [] |
| 0x04E8 | 0x64 | padding / unreflected |
| 0x04 | GrassTypesMaxDiscardDistance | float | 5 flags | 0 |
| 0x0550 | 0x10 | padding / unreflected |
| 0x04 | StaticLightingResolution | float | 6 flags | 1 |
| 0x01 | CastShadow : 1bit 0 | bool | 6 flags | true |
| 0x01 | bCastDynamicShadow : 1bit 1 | bool | 7 flags | true |
| 0x01 | bCastStaticShadow : 1bit 2 | bool | 7 flags | true |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto |
| 0x01 | bCastContactShadow : 1bit 0 | bool | 7 flags | true |
| 0x0567 | 0x01 | padding / unreflected |
| 0x01 | bCastFarShadow : 1bit 0 | bool | 7 flags | true |
| 0x0569 | 0x03 | padding / unreflected |
| 0x01 | bCastHiddenShadow : 1bit 0 | bool | 7 flags | false |
| 0x056D | 0x03 | padding / unreflected |
| 0x01 | bCastShadowAsTwoSided : 1bit 0 | bool | 7 flags | false |
| 0x0571 | 0x03 | padding / unreflected |
| 0x01 | bAffectDistanceFieldLighting : 1bit 0 | bool | 7 flags | true |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 1 | bool | 8 flags | true |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 2 | bool | 8 flags | false |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} |
| 0x0576 | 0x02 | padding / unreflected |
| 0x01 | bUseMaterialPositionOffsetInStaticLighting : 1bit 0 | bool | 5 flags | false |
| 0x0579 | 0x03 | padding / unreflected |
| 0x04 | NonNaniteVirtualShadowMapConstantDepthBias | float | 7 flags | 150 |
| 0x04 | NonNaniteVirtualShadowMapInvalidationHeightErrorThreshold | float | 7 flags | 250 |
| 0x04 | NonNaniteVirtualShadowMapInvalidationScreenSizeLimit | float | 7 flags | 0.2 |
| 0x01 | bHoldout : 1bit 0 | bool | 7 flags | false |
| 0x0589 | 0x03 | padding / unreflected |
| 0x01 | bRenderCustomDepth : 1bit 0 | bool | 7 flags | false |
| 0x058D | 0x03 | padding / unreflected |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default |
| 0x0591 | 0x03 | padding / unreflected |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 |
| 0x18 | LightmassSettings | FLightmassPrimitiveSettings | 3 flags | {bUseTwoSidedLighting=false, bShadowIndirectOnly=false, bUs… |
| 0x04 | CollisionMipLevel | int32 | 6 flags | 0 |
| 0x04 | SimpleCollisionMipLevel | int32 | 6 flags | 0 |
| 0x05BC | 0x04 | padding / unreflected |
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 6 flags | false |
| 0x01 | bBakeMaterialPositionOffsetIntoCollision : 1bit 1 | bool | 5 flags | false |
| 0x0741 | 0x07 | padding / unreflected |
| 0x08 | RegisteredToSubsystem | ULandscapeSubsystem* | Transient+8 flags | nullptr |
| 0x04 | ComponentSizeQuads | int32 | 5 flags | 0 |
| 0x04 | SubsectionSizeQuads | int32 | 5 flags | 0 |
| 0x04 | NumSubsections | int32 | 5 flags | 0 |
| 0x01 | bUsedForNavigation : 1bit 0 | bool | 4 flags | true |
| 0x01 | bFillCollisionUnderLandscapeForNavmesh : 1bit 1 | bool | 4 flags | false |
| 0x075D | 0x03 | padding / unreflected |
| 0x01 | NavigationGeometryGatheringMode | ENavDataGatheringMode | 7 flags | Default |
| 0x01 | bUseDynamicMaterialInstance | bool | 6 flags | false |
| 0x01 | bUseLandscapeForCullingInvisibleHLODVertices | bool | 6 flags | false |
| 0x01 | bHasLayersContent | bool | 5 flags | false |
| 0x0764 | 0x02 | padding / unreflected |
| 0x01 | bUseCompressedHeightmapStorage | bool | Deprecated+5 flags | false |
| 0x01 | bStripPhysicsWhenCookedClient | bool | 7 flags | false |
| 0x01 | bStripPhysicsWhenCookedServer | bool | 7 flags | false |
| 0x01 | bStripGrassWhenCookedClient | bool | 7 flags | false |
| 0x01 | bStripGrassWhenCookedServer | bool | 7 flags | false |
| 0x076B | 0x05 | padding / unreflected |
| 0x50 | TargetLayers | TMap<FName, FLandscapeTargetLayerSettings> | 3 flags | <TMap> |