| 0x04 | MinDrawDistance | float | 9 flags | 0 |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true |
| 0x01 | bMultiBodyOverlap : 1bit 4 | bool | 6 flags | false |
| 0x01 | bTraceComplexOnMove : 1bit 5 | bool | 6 flags | false |
| 0x01 | bReturnMaterialOnMove : 1bit 6 | bool | 6 flags | false |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 7 | bool | 3 flags | false |
| 0x01 | bAllowCullDistanceVolume : 1bit 0 | bool | 7 flags | true |
| 0x01 | bVisibleInReflectionCaptures : 1bit 1 | bool | 7 flags | true |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 2 | bool | 7 flags | true |
| 0x01 | bVisibleInRayTracing : 1bit 3 | bool | 7 flags | true |
| 0x01 | bRenderInMainPass : 1bit 4 | bool | 7 flags | true |
| 0x01 | bRenderInDepthPass : 1bit 5 | bool | 7 flags | true |
| 0x01 | bReceivesDecals : 1bit 6 | bool | 7 flags | true |
| 0x01 | bHoldout : 1bit 7 | bool | 8 flags | false |
| 0x01 | bOwnerNoSee : 1bit 0 | bool | 7 flags | false |
| 0x01 | bOnlyOwnerSee : 1bit 1 | bool | 7 flags | false |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 2 | bool | 7 flags | false |
| 0x01 | bUseAsOccluder : 1bit 3 | bool | 7 flags | false |
| 0x01 | bSelectable : 1bit 4 | bool | 3 flags | true |
| 0x01 | bWantsEditorEffects : 1bit 5 | bool | 3 flags | false |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags | false |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 7 flags | false |
| 0x01 | CastShadow : 1bit 0 | bool | 7 flags | false |
| 0x01 | bEmissiveLightSource : 1bit 1 | bool | 7 flags | false |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 2 | bool | 8 flags | true |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 3 | bool | 8 flags | false |
| 0x01 | bAffectDistanceFieldLighting : 1bit 4 | bool | 7 flags | true |
| 0x01 | bCastDynamicShadow : 1bit 5 | bool | 7 flags | true |
| 0x01 | bCastStaticShadow : 1bit 6 | bool | 7 flags | true |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 7 | bool | 7 flags | false |
| 0x01 | bCastContactShadow : 1bit 0 | bool | 7 flags | true |
| 0x01 | bSelfShadowOnly : 1bit 1 | bool | 7 flags | false |
| 0x01 | bCastFarShadow : 1bit 2 | bool | 7 flags | false |
| 0x01 | bCastInsetShadow : 1bit 3 | bool | 7 flags | false |
| 0x01 | bCastCinematicShadow : 1bit 4 | bool | 7 flags | false |
| 0x01 | bCastHiddenShadow : 1bit 5 | bool | 8 flags | false |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags | false |
| 0x01 | bLightAsIfStatic : 1bit 7 | bool | Deprecated+3 flags | false |
| 0x01 | bLightAttachmentsAsGroup : 1bit 0 | bool | 7 flags | false |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 1 | bool | 7 flags | false |
| 0x01 | bReceiveMobileCSMShadows : 1bit 2 | bool | 7 flags | true |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 3 | bool | 7 flags | false |
| 0x01 | bIgnoreRadialImpulse : 1bit 4 | bool | 5 flags | false |
| 0x01 | bIgnoreRadialForce : 1bit 5 | bool | 5 flags | false |
| 0x01 | bApplyImpulseOnDamage : 1bit 6 | bool | 5 flags | true |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 7 | bool | 5 flags | true |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 0 | bool | 4 flags | false |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 1 | bool | 4 flags | false |
| 0x01 | AlwaysLoadOnClient : 1bit 2 | bool | 3 flags | true |
| 0x01 | AlwaysLoadOnServer : 1bit 3 | bool | 3 flags | true |
| 0x01 | bUseEditorCompositing : 1bit 4 | bool | 3 flags | false |
| 0x01 | bIsBeingMovedByEditor : 1bit 5 | bool | Transient+4 flags | false |
| 0x01 | bRenderCustomDepth : 1bit 6 | bool | 7 flags | false |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 7 | bool | 7 flags | false |
| 0x01 | bHiddenInSceneCapture : 1bit 0 | bool | 7 flags | false |
| 0x01 | bRayTracingFarField : 1bit 1 | bool | 3 flags | false |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No |
| 0x0276 | 0x01 | padding / unreflected |
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} |
| 0x0279 | 0x20 | padding / unreflected |
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 |
| 0x04 | VisibilityId | int32 | 5 flags | -1 |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} |
| 0x02C8 | 0x28 | padding / unreflected |
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive |
| 0x030C | 0x08 | padding / unreflected |
| 0x04 | BoundsScale | float | 7 flags | 1 |
| 0x0318 | 0x30 | padding / unreflected |
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] |
| 0x0368 | 0x10 | padding / unreflected |
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x04FD | 0x01 | padding / unreflected |
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> |
| 0x0507 | 0x11 | padding / unreflected |
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr |