0x00x0060
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x38 | unreflected bytes to end of UInterchangeBaseNode | |||
Functions 35
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool SetEnabled(bool bIsEnabled) | FinalNative+1 flags | 0x02 | |
| bool SetDisplayLabel(const FString& DisplayName) | FinalNative+1 flags | 0x11 | |
| bool SetAssetName(const FString& AssetName) | NativePublic | 0x11 | |
| bool RemoveTargetNodeUid(const FString& AssetUid) | FinalNative+1 flags | 0x11 | |
| bool RemoveAttribute(const FString& NodeAttributeKey) | FinalNative+1 flags | 0x11 | |
| bool IsEnabled() | FinalNative+1 flags | 0x01 | |
| void InitializeNode(const FString& UniqueID, const FString& DisplayLabel, const EInterchangeNodeContainerType& NodeContainerType) | FinalNative+1 flags | 0x21 | |
| bool GetVector2Attribute(const FString& NodeAttributeKey, const FVector2f& OutValue) | FinalNative+1 flags | 0x19 | |
| FString GetUniqueID() | FinalNative+1 flags | 0x10 | |
| FString GetTypeName() | NativePublic | 0x10 | |
| void GetTargetNodeUids(const TArray<FString>& OutTargetAssets) | FinalNative+1 flags | 0x10 | |
| int32 GetTargetNodeCount() | FinalNative+1 flags | 0x04 | |
| bool GetStringAttribute(const FString& NodeAttributeKey, const FString& OutValue) | FinalNative+1 flags | 0x21 | |
| FString GetParentUid() | FinalNative+1 flags | 0x10 | |
| EInterchangeNodeContainerType GetNodeContainerType() | FinalNative+1 flags | 0x01 | |
| bool GetNamespace(const FString& Namespace) | FinalNative+1 flags | 0x11 | |
| bool GetLinearColorAttribute(const FString& NodeAttributeKey, const FLinearColor& OutValue) | FinalNative+1 flags | 0x21 | |
| bool GetInt32Attribute(const FString& NodeAttributeKey, const int32& OutValue) | FinalNative+1 flags | 0x15 | |
| FName GetIconName() | NativePublic | 0x08 | |
| bool GetGuidAttribute(const FString& NodeAttributeKey, const FGuid& OutValue) | FinalNative+1 flags | 0x21 | |
| bool GetFloatAttribute(const FString& NodeAttributeKey, const float& OutValue) | FinalNative+1 flags | 0x15 | |
| bool GetDoubleAttribute(const FString& NodeAttributeKey, const double& OutValue) | FinalNative+1 flags | 0x19 | |
| FString GetDisplayLabel() | FinalNative+1 flags | 0x10 | |
| int32 GetDesiredChildIndex() | FinalNative+1 flags | 0x04 | |
| bool GetBooleanAttribute(const FString& NodeAttributeKey, const bool& OutValue) | FinalNative+1 flags | 0x12 | |
| FString GetAssetName() | NativePublic | 0x10 | |
| bool AddVector2Attribute(const FString& NodeAttributeKey, const FVector2f& Value) | FinalNative+1 flags | 0x19 | |
| bool AddTargetNodeUid(const FString& AssetUid) | FinalNative+1 flags | 0x11 | |
| bool AddStringAttribute(const FString& NodeAttributeKey, const FString& Value) | FinalNative+1 flags | 0x21 | |
| bool AddLinearColorAttribute(const FString& NodeAttributeKey, const FLinearColor& Value) | FinalNative+1 flags | 0x21 | |
| bool AddInt32Attribute(const FString& NodeAttributeKey, const int32& Value) | FinalNative+1 flags | 0x15 | |
| bool AddGuidAttribute(const FString& NodeAttributeKey, const FGuid& Value) | FinalNative+1 flags | 0x21 | |
| bool AddFloatAttribute(const FString& NodeAttributeKey, const float& Value) | FinalNative+1 flags | 0x15 | |
| bool AddDoubleAttribute(const FString& NodeAttributeKey, const double& Value) | FinalNative+1 flags | 0x19 | |
| bool AddBooleanAttribute(const FString& NodeAttributeKey, const bool& Value) | FinalNative+1 flags | 0x12 |
Subclasses 19
UInterchangeAnimationTrackBaseNodeUInterchangeAnimationTrackSetNodeUInterchangeBaseLightNodeUInterchangeDecalNodeUInterchangeFactoryBaseNodeUInterchangeMaterialInstanceNodeUInterchangeMaterialReferenceNodeUInterchangeMeshNodeUInterchangePhysicalCameraNodeUInterchangeSceneNodeUInterchangeSceneVariantSetsNodeUInterchangeShaderNodeUInterchangeSourceNodeUInterchangeSpecularProfileNodeUInterchangeStandardCameraNodeUInterchangeTextureNodeUInterchangeVariantSetNodeUInterchangeVolumeGridNodeUInterchangeVolumeNode