Zdexby TheHolyOneZ
5,360 classes
Class

UInterchangeSceneNode

: UInterchangeBaseNode : UObject
/Script/InterchangeNodes.InterchangeSceneNode 0x0490 (1,168 B) align 16 inherited 0x0060 vtable /Script/InterchangeNodes
0x00x0490

Members 0

OffsetSizeNameTypeFlagsDefault
0x00600x430unreflected bytes to end of UInterchangeSceneNode

Functions 39

SignatureFlagsNativeParams
bool SetSlotMaterialDependencyUid(const FString& SlotName, const FString& MaterialDependencyUid)FinalNative+1 flags0x21
bool SetMorphTargetCurveWeight(const FString& MorphTargetName, const float& Weight)FinalNative+1 flags0x15
void SetGlobalBindPoseReferenceForMeshUIDs(TMap<FString, FMatrix>& GlobalBindPoseReferenceForMeshUIDs)FinalNative+1 flags0x50
bool SetCustomTimeZeroLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache)FinalNative+1 flags0x72
bool SetCustomPivotNodeTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool SetCustomLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache)FinalNative+1 flags0x72
bool SetCustomHasBindPose(const bool& bHasBindPose)FinalNative+1 flags0x02
bool SetCustomGeometricTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool SetCustomComponentVisibility(bool bInIsVisible)FinalNative+1 flags0x02
bool SetCustomBindPoseLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache)FinalNative+1 flags0x72
bool SetCustomAssetInstanceUid(const FString& AttributeValue)FinalNative+1 flags0x11
bool SetCustomAnimationAssetUidToPlay(const FString& AttributeValue)FinalNative+1 flags0x11
bool SetCustomActorVisibility(bool bInIsVisible)FinalNative+1 flags0x02
bool SetAnimationCurveTypeForCurveName(const FString& CurveName, const EInterchangeAnimationPayLoadType& AnimationCurveType)FinalNative+1 flags0x12
bool RemoveSpecializedType(const FString& SpecializedType)FinalNative+1 flags0x11
bool RemoveSlotMaterialDependencyUid(const FString& SlotName)FinalNative+1 flags0x11
bool IsSpecializedTypeContains(const FString& SpecializedType)FinalNative+1 flags0x11
void GetSpecializedTypes(const TArray<FString>& OutSpecializedTypes)FinalNative+1 flags0x10
int32 GetSpecializedTypeCount()FinalNative+1 flags0x04
void GetSpecializedType(int32 Index, const FString& OutSpecializedType)FinalNative+1 flags0x18
bool GetSlotMaterialDependencyUid(const FString& SlotName, const FString& OutMaterialDependency)FinalNative+1 flags0x21
void GetSlotMaterialDependencies(TMap<FString, FString>& OutMaterialDependencies)FinalNative+1 flags0x50
void GetMorphTargetCurveWeights(TMap<FString, float>& OutMorphTargetCurveWeights)FinalNative+1 flags0x50
bool GetGlobalBindPoseReferenceForMeshUID(const FString& MeshUid, const FMatrix& GlobalBindPoseReference)FinalNative+1 flags0x91
bool GetCustomTimeZeroLocalTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool GetCustomTimeZeroGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache)FinalNative+1 flags0xD2
bool GetCustomPivotNodeTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool GetCustomLocalTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool GetCustomHasBindPose(const bool& bHasBindPose)FinalNative+1 flags0x02
bool GetCustomGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache)FinalNative+1 flags0xD2
bool GetCustomGeometricTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool GetCustomComponentVisibility(const bool& bOutIsVisible)FinalNative+1 flags0x02
bool GetCustomBindPoseLocalTransform(FTransform& AttributeValue)FinalNative+1 flags0x61
bool GetCustomBindPoseGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache)FinalNative+1 flags0xD2
bool GetCustomAssetInstanceUid(const FString& AttributeValue)FinalNative+1 flags0x11
bool GetCustomAnimationAssetUidToPlay(const FString& AttributeValue)FinalNative+1 flags0x11
bool GetCustomActorVisibility(const bool& bOutIsVisible)FinalNative+1 flags0x02
bool GetAnimationCurveTypeForCurveName(const FString& CurveName, const EInterchangeAnimationPayLoadType& OutCurveAnimationType)FinalNative+1 flags0x12
bool AddSpecializedType(const FString& SpecializedType)FinalNative+1 flags0x11

Used by 2

types with a member, parameter or interface of this type