| bool SetSlotMaterialDependencyUid(const FString& SlotName, const FString& MaterialDependencyUid) | FinalNative+1 flags | | 0x21 |
| bool SetMorphTargetCurveWeight(const FString& MorphTargetName, const float& Weight) | FinalNative+1 flags | | 0x15 |
| void SetGlobalBindPoseReferenceForMeshUIDs(TMap<FString, FMatrix>& GlobalBindPoseReferenceForMeshUIDs) | FinalNative+1 flags | | 0x50 |
| bool SetCustomTimeZeroLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache) | FinalNative+1 flags | | 0x72 |
| bool SetCustomPivotNodeTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool SetCustomLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache) | FinalNative+1 flags | | 0x72 |
| bool SetCustomHasBindPose(const bool& bHasBindPose) | FinalNative+1 flags | | 0x02 |
| bool SetCustomGeometricTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool SetCustomComponentVisibility(bool bInIsVisible) | FinalNative+1 flags | | 0x02 |
| bool SetCustomBindPoseLocalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& AttributeValue, bool bResetCache) | FinalNative+1 flags | | 0x72 |
| bool SetCustomAssetInstanceUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool SetCustomAnimationAssetUidToPlay(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool SetCustomActorVisibility(bool bInIsVisible) | FinalNative+1 flags | | 0x02 |
| bool SetAnimationCurveTypeForCurveName(const FString& CurveName, const EInterchangeAnimationPayLoadType& AnimationCurveType) | FinalNative+1 flags | | 0x12 |
| bool RemoveSpecializedType(const FString& SpecializedType) | FinalNative+1 flags | | 0x11 |
| bool RemoveSlotMaterialDependencyUid(const FString& SlotName) | FinalNative+1 flags | | 0x11 |
| bool IsSpecializedTypeContains(const FString& SpecializedType) | FinalNative+1 flags | | 0x11 |
| void GetSpecializedTypes(const TArray<FString>& OutSpecializedTypes) | FinalNative+1 flags | | 0x10 |
| int32 GetSpecializedTypeCount() | FinalNative+1 flags | | 0x04 |
| void GetSpecializedType(int32 Index, const FString& OutSpecializedType) | FinalNative+1 flags | | 0x18 |
| bool GetSlotMaterialDependencyUid(const FString& SlotName, const FString& OutMaterialDependency) | FinalNative+1 flags | | 0x21 |
| void GetSlotMaterialDependencies(TMap<FString, FString>& OutMaterialDependencies) | FinalNative+1 flags | | 0x50 |
| void GetMorphTargetCurveWeights(TMap<FString, float>& OutMorphTargetCurveWeights) | FinalNative+1 flags | | 0x50 |
| bool GetGlobalBindPoseReferenceForMeshUID(const FString& MeshUid, const FMatrix& GlobalBindPoseReference) | FinalNative+1 flags | | 0x91 |
| bool GetCustomTimeZeroLocalTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomTimeZeroGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache) | FinalNative+1 flags | | 0xD2 |
| bool GetCustomPivotNodeTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomLocalTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomHasBindPose(const bool& bHasBindPose) | FinalNative+1 flags | | 0x02 |
| bool GetCustomGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache) | FinalNative+1 flags | | 0xD2 |
| bool GetCustomGeometricTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomComponentVisibility(const bool& bOutIsVisible) | FinalNative+1 flags | | 0x02 |
| bool GetCustomBindPoseLocalTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomBindPoseGlobalTransform(UInterchangeBaseNodeContainer* BaseNodeContainer, FTransform& GlobalOffsetTransform, FTransform& AttributeValue, bool bForceRecache) | FinalNative+1 flags | | 0xD2 |
| bool GetCustomAssetInstanceUid(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool GetCustomAnimationAssetUidToPlay(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool GetCustomActorVisibility(const bool& bOutIsVisible) | FinalNative+1 flags | | 0x02 |
| bool GetAnimationCurveTypeForCurveName(const FString& CurveName, const EInterchangeAnimationPayLoadType& OutCurveAnimationType) | FinalNative+1 flags | | 0x12 |
| bool AddSpecializedType(const FString& SpecializedType) | FinalNative+1 flags | | 0x11 |