Class
UGeometryCollectionComponent
: UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObjectimplements IChaosNotifyHandlerInterface
0x00x0A10
Members 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ChaosSolverActor | AChaosSolverActor* | 8 flags | nullptr | |
| 0x08 | RestCollection | UGeometryCollection* | 10 flags | nullptr | |
| 0x10 | InitializationFields | TArray<AFieldSystemActor*> | 8 flags | [] | |
| 0x01 | Simulating | bool | Deprecated+5 flags | false | |
| 0x0591 | 0x01 | padding / unreflected | |||
| 0x01 | ObjectType | EObjectStateTypeEnum | 7 flags | Chaos_Object_Dynamic | |
| 0x0593 | 0x01 | padding / unreflected | |||
| 0x04 | GravityGroupIndex | int32 | 7 flags | 0 | |
| 0x04 | OneWayInteractionLevel | int32 | 7 flags | -1 | |
| 0x01 | bDensityFromPhysicsMaterial | bool | 7 flags | false | |
| 0x01 | bForceMotionBlur | bool | 7 flags | false | |
| 0x01 | EnableClustering | bool | 7 flags | true | |
| 0x059F | 0x01 | padding / unreflected | |||
| 0x04 | ClusterGroupIndex | int32 | 7 flags | 0 | |
| 0x04 | MaxClusterLevel | int32 | 7 flags | 100 | |
| 0x04 | MaxSimulatedLevel | int32 | 7 flags | 100 | |
| 0x01 | DamageModel | EDamageModelTypeEnum | 7 flags | Chaos_Damage_Model_UserDefined_Damage_Threshold | |
| 0x05AD | 0x03 | padding / unreflected | |||
| 0x10 | DamageThreshold | TArray<float> | 4 flags | [3 items] | |
| 0x01 | bUseSizeSpecificDamageThreshold | bool | 7 flags | false | |
| 0x01 | bUseMaterialDamageModifiers | bool | 7 flags | false | |
| 0x05C2 | 0x02 | padding / unreflected | |||
| 0x0C | DamagePropagationData | FGeometryCollectionDamagePropagationData | 4 flags | {bEnabled=false, BreakDamagePropagationFactor=1, ShockDamag… | |
| 0x01 | bEnableDamageFromCollision | bool | 7 flags | true | |
| 0x01 | bAllowRemovalOnSleep | bool | 7 flags | true | |
| 0x01 | bAllowRemovalOnBreak | bool | 7 flags | true | |
| 0x01 | bForceUpdateActiveTransforms | bool | 7 flags | false | |
| 0x01 | ClusterConnectionType | EClusterConnectionTypeEnum | Deprecated+5 flags | Chaos_MinimalSpanningSubsetDelaunayTriangulation | |
| 0x05D5 | 0x03 | padding / unreflected | |||
| 0x04 | CollisionGroup | int32 | 7 flags | 0 | |
| 0x04 | CollisionSampleFraction | float | 7 flags | 1 | |
| 0x04 | LinearEtherDrag | float | Deprecated+5 flags | 0 | |
| 0x05E4 | 0x04 | padding / unreflected | |||
| 0x08 | PhysicalMaterial | UChaosPhysicalMaterial* | Deprecated+6 flags | nullptr | |
| 0x01 | InitialVelocityType | EInitialVelocityTypeEnum | 7 flags | Chaos_Initial_Velocity_User_Defined | |
| 0x05F1 | 0x07 | padding / unreflected | |||
| 0x18 | InitialLinearVelocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | InitialAngularVelocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | PhysicalMaterialOverride | UPhysicalMaterial* | Deprecated+6 flags | nullptr | |
| 0x50 | CacheParameters | FGeomComponentCacheParameters | 2 flags | {CacheMode=None, TargetCache=nullptr, ReverseCacheBeginTime… | |
| 0x10 | RestTransforms | TArray<FTransform> | 2 flags | [] | |
| 0x10 | NotifyGeometryCollectionPhysicsStateChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | NotifyGeometryCollectionPhysicsLoadingStateChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x06B0 | 0x18 | padding / unreflected | |||
| 0x10 | OnChaosBreakEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChaosRemovalEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnChaosCrumblingEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x06F8 | 0x48 | padding / unreflected | |||
| 0x04 | DesiredCacheTime | float | Transient+9 flags | 0 | |
| 0x01 | CachePlayback | bool | Transient+8 flags | false | |
| 0x0745 | 0x03 | padding / unreflected | |||
| 0x10 | OnChaosPhysicsCollision | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bNotifyBreaks | bool | 8 flags | false | |
| 0x01 | bNotifyCollisions | bool | 8 flags | false | |
| 0x01 | bNotifyTrailing | bool | 8 flags | false | |
| 0x01 | bNotifyRemovals | bool | 8 flags | false | |
| 0x01 | bNotifyCrumblings | bool | 8 flags | false | |
| 0x01 | bCrumblingEventIncludesChildren | bool | 8 flags | false | |
| 0x01 | bNotifyGlobalBreaks | bool | 8 flags | false | |
| 0x01 | bNotifyGlobalCollisions | bool | 8 flags | false | |
| 0x01 | bNotifyGlobalRemovals | bool | 8 flags | false | |
| 0x01 | bNotifyGlobalCrumblings | bool | 8 flags | false | |
| 0x01 | bGlobalCrumblingEventIncludesChildren | bool | 8 flags | false | |
| 0x01 | bStoreVelocities | bool | 8 flags | false | |
| 0x01 | bIsCurrentlyNavigationRelevant | bool | Transient+5 flags | true | |
| 0x01 | bShowBoneColors | bool | Protected+7 flags | false | |
| 0x01 | bUpdateComponentTransformToRootBone | bool | Protected+7 flags | false | |
| 0x01 | bUseRootProxyForNavigation | bool | Protected+9 flags | false | |
| 0x01 | bUpdateNavigationInTick | bool | Protected+9 flags | true | |
| 0x0769 | 0x01 | padding / unreflected | |||
| 0x01 | bEnableReplication | bool | Protected+7 flags | false | |
| 0x01 | bEnableAbandonAfterLevel | bool | Protected+7 flags | true | |
| 0x08 | AbandonedCollisionProfileName | FName | Protected+7 flags | Custom | |
| 0x0774 | 0x04 | padding / unreflected | |||
| 0x08 | ISMPool | AISMPoolActor* | DeprecatedProtected+6 flags | nullptr | |
| 0x08 | CustomRendererType | TSubclassOf<UObject> | Protected+8 flags | nullptr | |
| 0x01 | bOverrideCustomRenderer | bool | Protected+7 flags | false | |
| 0x01 | bAutoAssignISMPool | bool | DeprecatedProtected+5 flags | false | |
| 0x078A | 0x01 | padding / unreflected | |||
| 0x01 | bUseStaticMeshCollisionForTraces | bool | Protected+7 flags | false | |
| 0x04 | ReplicationAbandonClusterLevel | int32 | DeprecatedProtected+5 flags | 0 | |
| 0x10 | CustomRenderer | TScriptInterface<IGeometryCollectionExternalRenderInterface> | Protected+7 flags | <InterfaceProperty> | |
| 0x10 | CollisionProfilePerLevel | TArray<FName> | Protected+4 flags | [] | |
| 0x07B0 | 0x10 | padding / unreflected | |||
| 0x04 | ReplicationAbandonAfterLevel | int32 | Protected+7 flags | 0 | |
| 0x04 | ReplicationMaxPositionAndVelocityCorrectionLevel | int32 | Protected+7 flags | 100 | |
| 0x38 | RepData | FGeometryCollectionRepData | NetRepNotify+2 flags | {} | |
| 0x40 | RepStateData | FGeometryCollectionRepStateData | NetRepNotify+2 flags | {} | |
| 0x18 | RepDynamicData | FGeometryCollectionRepDynamicData | NetRepNotify+2 flags | {} | |
| 0x0858 | 0x118 | padding / unreflected | |||
| 0x08 | DummyBodySetup | UBodySetup* | Transient+6 flags | nullptr | |
| 0x08 | EventDispatcher | UChaosGameplayEventDispatcher* | Transient+8 flags | nullptr | |
| 0x10 | EmbeddedGeometryComponents | TArray<UInstancedStaticMeshComponent*> | 6 flags | [] | |
| 0x0990 | 0x14 | padding / unreflected | |||
| 0x04 | AngularEtherDrag | float | Deprecated+5 flags | 0 | |
| 0x09A8 | 0x68 | unreflected bytes to end of UGeometryCollectionComponent | |||
Inherited from UMeshComponent 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 6 flags | [] | |
| 0x08 | OverlayMaterial | UMaterialInterface* | 10 flags | nullptr | |
| 0x04 | OverlayMaterialMaxDrawDistance | float | 9 flags | 0 | |
| 0x053C | 0x04 | padding / unreflected | |||
| 0x10 | MaterialSlotsOverlayMaterial | TArray<UMaterialInterface*> | 8 flags | [] | |
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | 7 flags | false | |
Inherited from UPrimitiveComponent 109
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 7 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 7 flags | false | |
| 0x01 | CastShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 2 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 3 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 5 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 7 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 1 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 2 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 5 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 1 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0276 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0279 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02C8 | 0x28 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x030C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0318 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0368 | 0x10 | padding / unreflected | |||
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04FD | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0507 | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 29
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0100 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 1 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 59
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetUseStaticMeshCollisionForTraces(bool bInUseStaticMeshCollisionForTraces) | FinalNative+1 flags | 0x01 | |
| void SetUseMaterialDamageModifiers(bool bInUseMaterialDamageModifiers) | FinalNative+1 flags | 0x01 | |
| void SetSolverActor(AChaosSolverActor* InSolverActor) | FinalNative+1 flags | 0x08 | |
| void SetRootProxyComponentSpaceTransform(int32 Index, FTransform& RootProxyTransform) | FinalNative+1 flags | 0x70 | |
| void SetRestCollection(UGeometryCollection* RestCollectionIn, bool bApplyAssetDefaults) | FinalNative+1 flags | 0x09 | |
| void SetPerParticleCollisionProfileName(const TArray<int32>& BoneIds, const FName& ProfileName) | FinalNative+1 flags | 0x18 | |
| void SetPerLevelCollisionProfileNames(const TArray<FName>& ProfileNames) | FinalNative+1 flags | 0x10 | |
| void SetOneWayInteractionLevel(int32 InOneWayInteractionLevel) | FinalNative+1 flags | 0x04 | |
| void SetNotifyRemovals(bool bNewNotifyRemovals) | FinalNative+1 flags | 0x01 | |
| void SetNotifyGlobalRemovals(bool bNewNotifyGlobalRemovals) | FinalNative+1 flags | 0x01 | |
| void SetNotifyGlobalCrumblings(bool bNewNotifyGlobalCrumblings, bool bGlobalNewCrumblingEventIncludesChildren) | FinalNative+1 flags | 0x02 | |
| void SetNotifyGlobalCollision(bool bNewNotifyGlobalCollisions) | FinalNative+1 flags | 0x01 | |
| void SetNotifyGlobalBreaks(bool bNewNotifyGlobalBreaks) | FinalNative+1 flags | 0x01 | |
| void SetNotifyCrumblings(bool bNewNotifyCrumblings, bool bNewCrumblingEventIncludesChildren) | FinalNative+1 flags | 0x02 | |
| void SetNotifyBreaks(bool bNewNotifyBreaks) | FinalNative+1 flags | 0x01 | |
| void SetLocalRestTransforms(const TArray<FTransform>& Transforms, bool bOnlyLeaves) | FinalNative+1 flags | 0x11 | |
| void SetGravityGroupIndex(int32 InGravityGroupIndex) | FinalNative+1 flags | 0x04 | |
| void SetEnableDamageFromCollision(bool bValue) | FinalNative+1 flags | 0x01 | |
| void SetDensityFromPhysicsMaterial(bool bInDensityFromPhysicsMaterial) | FinalNative+1 flags | 0x01 | |
| void SetDamageThreshold(const TArray<float>& InDamageThreshold) | FinalNative+1 flags | 0x10 | |
| void SetDamagePropagationData(FGeometryCollectionDamagePropagationData& InDamagePropagationData) | FinalNative+1 flags | 0x0C | |
| void SetDamageModel(const EDamageModelTypeEnum& InDamageModel) | FinalNative+1 flags | 0x01 | |
| void SetAnchoredByTransformedBox(const FBox& Box, const FTransform& Transform, bool bAnchored, int32 MaxLevel) | FinalNative+1 flags | 0xA8 | |
| void SetAnchoredByIndex(int32 Index, bool bAnchored) | FinalNative+1 flags | 0x05 | |
| void SetAnchoredByBox(const FBox& WorldSpaceBox, bool bAnchored, int32 MaxLevel) | FinalNative+1 flags | 0x40 | |
| void SetAbandonedParticleCollisionProfileName(const FName& CollisionProfile) | FinalNative+1 flags | 0x08 | |
| void RemoveAllAnchors() | FinalNative+1 flags | 0x00 | |
| void ReceivePhysicsCollision(FChaosPhysicsCollisionInfo& CollisionInfo) | EventPublic | 0xC0 | |
| void OnRep_RepStateData() | FinalNative+1 flags | 0x00 | |
| void OnRep_RepDynamicData() | FinalNative+1 flags | 0x00 | |
| void OnRep_RepData() | FinalNative+1 flags | 0x00 | |
| void NotifyGeometryCollectionPhysicsStateChange__DelegateSignature(UGeometryCollectionComponent* FracturedComponent) | Public | 0x08 | |
| void NotifyGeometryCollectionPhysicsLoadingStateChange__DelegateSignature(UGeometryCollectionComponent* FracturedComponent) | Public | 0x08 | |
| bool IsRootBroken() | FinalNative+1 flags | 0x01 | |
| bool GetUseStaticMeshCollisionForTraces() | FinalNative+1 flags | 0x01 | |
| AChaosSolverActor* GetSolverActor() | FinalNative+1 flags | 0x08 | |
| FTransform GetRootInitialTransform() | FinalNative+1 flags | 0x60 | |
| int32 GetRootIndex() | FinalNative+1 flags | 0x04 | |
| FTransform GetRootCurrentTransform() | FinalNative+1 flags | 0x60 | |
| void GetMassAndExtents(int32 ItemIndex, const float& OutMass, const FBox& OutExtents) | FinalNative+1 flags | 0x40 | |
| TArray<FTransform> GetLocalRestTransforms(bool bInitialTransforms) | FinalNative+1 flags | 0x18 | |
| FBox GetLocalBounds() | FinalNative+1 flags | 0x38 | |
| TArray<FTransform> GetInitialLocalRestTransforms() | FinalNative+1 flags | 0x10 | |
| int32 GetInitialLevel(int32 ItemIndex) | FinalNative+1 flags | 0x08 | |
| FString GetDebugInfo() | FinalNative+1 flags | 0x10 | |
| TArray<float> GetDamageThreshold() | FinalNative+1 flags | 0x10 | |
| void ForceBrokenForCustomRenderer(bool bForceBroken) | FinalNative+1 flags | 0x01 | |
| void EnableRootProxyForCustomRenderer(bool bEnable) | FinalNative+1 flags | 0x01 | |
| void CrumbleCluster(int32 ItemIndex) | FinalNative+1 flags | 0x04 | |
| void CrumbleActiveClusters() | FinalNative+1 flags | 0x00 | |
| void ApplyPhysicsField(bool Enabled, const EGeometryCollectionPhysicsTypeEnum& Target, UFieldSystemMetaData* MetaData, UFieldNodeBase* Field) | FinalNative+1 flags | 0x18 | |
| void ApplyLinearVelocity(int32 ItemIndex, const FVector& LinearVelocity) | FinalNative+1 flags | 0x20 | |
| void ApplyKinematicField(float Radius, const FVector& Position) | FinalNative+1 flags | 0x20 | |
| void ApplyInternalStrain(int32 ItemIndex, const FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain) | FinalNative+1 flags | 0x30 | |
| void ApplyExternalStrain(int32 ItemIndex, const FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain) | FinalNative+1 flags | 0x30 | |
| void ApplyBreakingLinearVelocity(int32 ItemIndex, const FVector& LinearVelocity) | FinalNative+1 flags | 0x20 | |
| void ApplyBreakingAngularVelocity(int32 ItemIndex, const FVector& AngularVelocity) | FinalNative+1 flags | 0x20 | |
| void ApplyAssetDefaults() | FinalNative+1 flags | 0x00 | |
| void ApplyAngularVelocity(int32 ItemIndex, const FVector& AngularVelocity) | FinalNative+1 flags | 0x20 |