Zdexby TheHolyOneZ
5,360 classes
Class

UExponentialHeightFogComponent

: USceneComponent : UActorComponent : UObject
/Script/Engine.ExponentialHeightFogComponent 0x0320 (800 B) align 16 inherited 0x0240 vtable /Script/Engine
0x00x0320

Members 33

OffsetSizeNameTypeFlagsDefault
0x04FogDensityfloat9 flags0.02
0x04FogHeightFallofffloat9 flags0.2
0x0CSecondFogDataFExponentialHeightFogData5 flags{FogDensity=0, FogHeightFalloff=0.2, FogHeightOffset=0}
0x10FogInscatteringColorFLinearColorDeprecated+5 flags{R=0.447, G=0.638, B=1, A=1}
0x10FogInscatteringLuminanceFLinearColor9 flags{R=0, G=0, B=0, A=1}
0x10SkyAtmosphereAmbientContributionColorScaleFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x02840x04padding / unreflected
0x08InscatteringColorCubemapUTextureCube*9 flagsnullptr
0x04InscatteringColorCubemapAnglefloat8 flags0
0x10InscatteringTextureTintFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x04FullyDirectionalInscatteringColorDistancefloat8 flags1e+05
0x04NonDirectionalInscatteringColorDistancefloat8 flags1000
0x04DirectionalInscatteringExponentfloat9 flags4
0x04DirectionalInscatteringStartDistancefloat9 flags10000
0x10DirectionalInscatteringColorFLinearColorDeprecated+5 flags{R=0.25, G=0.25, B=0.125, A=1}
0x10DirectionalInscatteringLuminanceFLinearColor9 flags{R=0, G=0, B=0, A=1}
0x04FogMaxOpacityfloat9 flags1
0x04StartDistancefloat9 flags0
0x04EndDistancefloat9 flags0
0x04FogCutoffDistancefloat8 flags0
0x01bEnableVolumetricFogbool8 flagsfalse
0x02E50x03padding / unreflected
0x04VolumetricFogScatteringDistributionfloat8 flags0.2
0x04VolumetricFogAlbedoFColor8 flags{B=255, G=255, R=255, A=255}
0x10VolumetricFogEmissiveFLinearColor8 flags{R=0, G=0, B=0, A=0}
0x04VolumetricFogExtinctionScalefloat8 flags1
0x04VolumetricFogDistancefloat8 flags6000
0x04VolumetricFogStartDistancefloat8 flags0
0x04VolumetricFogNearFadeInDistancefloat8 flags0
0x04VolumetricFogStaticLightingScatteringIntensityfloat8 flags1
0x01bOverrideLightColorsWithFogInscatteringColorsbool9 flagsfalse
0x01bHoldout : 1bit 0bool8 flagsfalse
0x01bRenderInMainPass : 1bit 1bool7 flagstrue
0x01bVisibleInReflectionCaptures : 1bit 2bool7 flagstrue
0x01bVisibleInRealTimeSkyCaptures : 1bit 3bool7 flagstrue
0x03160x0Aunreflected bytes to end of UExponentialHeightFogComponent
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 30

SignatureFlagsNativeParams
void SetVolumetricFogStartDistance(float NewValue)FinalNative+1 flags0x04
void SetVolumetricFogScatteringDistribution(float NewValue)FinalNative+1 flags0x04
void SetVolumetricFogNearFadeInDistance(float NewValue)FinalNative+1 flags0x04
void SetVolumetricFogExtinctionScale(float NewValue)FinalNative+1 flags0x04
void SetVolumetricFogEmissive(const FLinearColor& NewValue)FinalNative+1 flags0x10
void SetVolumetricFogDistance(float NewValue)FinalNative+1 flags0x04
void SetVolumetricFogAlbedo(const FColor& NewValue)FinalNative+1 flags0x04
void SetVolumetricFog(bool bNewValue)FinalNative+1 flags0x01
void SetStartDistance(float Value)FinalNative+1 flags0x04
void SetSkyAtmosphereAmbientContributionColorScale(const FLinearColor& NewValue)FinalNative+1 flags0x10
void SetSecondFogHeightOffset(float Value)FinalNative+1 flags0x04
void SetSecondFogHeightFalloff(float Value)FinalNative+1 flags0x04
void SetSecondFogDensity(float Value)FinalNative+1 flags0x04
void SetSecondFogData(const FExponentialHeightFogData& NewValue)FinalNative+1 flags0x0C
void SetRenderInMainPass(bool bValue)FinalNative+1 flags0x01
void SetNonDirectionalInscatteringColorDistance(float Value)FinalNative+1 flags0x04
void SetInscatteringTextureTint(const FLinearColor& Value)FinalNative+1 flags0x10
void SetInscatteringColorCubemapAngle(float Value)FinalNative+1 flags0x04
void SetInscatteringColorCubemap(UTextureCube* Value)FinalNative+1 flags0x08
void SetHoldout(bool bNewHoldout)FinalNative+1 flags0x01
void SetFullyDirectionalInscatteringColorDistance(float Value)FinalNative+1 flags0x04
void SetFogMaxOpacity(float Value)FinalNative+1 flags0x04
void SetFogInscatteringColor(const FLinearColor& Value)FinalNative+1 flags0x10
void SetFogHeightFalloff(float Value)FinalNative+1 flags0x04
void SetFogDensity(float Value)FinalNative+1 flags0x04
void SetFogCutoffDistance(float Value)FinalNative+1 flags0x04
void SetEndDistance(float Value)FinalNative+1 flags0x04
void SetDirectionalInscatteringStartDistance(float Value)FinalNative+1 flags0x04
void SetDirectionalInscatteringExponent(float Value)FinalNative+1 flags0x04
void SetDirectionalInscatteringColor(const FLinearColor& Value)FinalNative+1 flags0x10

Used by 3

types with a member, parameter or interface of this type