implements ICompImageColorPickerInterface
0x00x05A0
Members 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x02C0 | 0x08 | padding / unreflected | |||
| 0x08 | CompositingTarget | UComposureCompositingTargetComponent* | 10 flags | /Script/Composure.Default__CompositingElement.CompositingTa… | |
| 0x08 | PostProcessProxy | UComposurePostProcessingPassProxy* | 10 flags | /Script/Composure.Default__CompositingElement.PostProcessPr… | |
| 0x10 | Inputs | TArray<UCompositingElementInput*> | Protected+9 flags | [] | |
| 0x10 | TransformPasses | TArray<UCompositingElementTransform*> | Protected+9 flags | [] | |
| 0x10 | Outputs | TArray<UCompositingElementOutput*> | Protected+9 flags | [] | |
| 0x04 | CameraSource | ESceneCameraLinkType | 6 flags | Unused | |
| 0x18 | TargetCameraActor | TLazyObjectPtr<ACameraActor> | Deprecated+5 flags | <LazyObjectProperty> | |
| 0x08 | TargetCameraActorPtr | TWeakObjectPtr<ACameraActor> | 8 flags | nullptr | |
| 0x04 | ResolutionSource | EInheritedSourceType | 6 flags | Inherited | |
| 0x08 | RenderResolution | FIntPoint | Protected+7 flags | {X=1920, Y=1080} | |
| 0x01 | RenderFormat | ETextureRenderTargetFormat | 8 flags | RTF_RGBA16f | |
| 0x01 | bUseSharedTargetPool | bool | 8 flags | true | |
| 0x033A | 0x36 | padding / unreflected | |||
| 0x04 | FreezeFrameMask | int32 | 5 flags | 0 | |
| 0x0374 | 0x04 | padding / unreflected | |||
| 0x10 | OnTransformPassRendered_BP | FMulticastScriptDelegate | BlueprintCallable+4 flags | <delegate> | |
| 0x10 | OnFinalPassRendered_BP | FMulticastScriptDelegate | BlueprintCallable+4 flags | <delegate> | |
| 0x08 | CompShotIdName | FName | 5 flags | Default__CompositingElement | |
| 0x08 | Parent | ACompositingElement* | 6 flags | nullptr | |
| 0x10 | ChildLayers | TArray<ACompositingElement*> | 4 flags | [] | |
| 0x03B8 | 0x04 | padding / unreflected | |||
| 0x04 | OutputOpacity | float | 5 flags | 1 | |
| 0x50 | UserConstructedInputs | TMap<UCompositingElementInput*, ECompPassConstructionType> | 1 flags | <TMap> | |
| 0x50 | UserConstructedTransforms | TMap<UCompositingElementTransform*, ECompPassConstructionType> | 1 flags | <TMap> | |
| 0x50 | UserConstructedOutputs | TMap<UCompositingElementOutput*, ECompPassConstructionType> | 1 flags | <TMap> | |
| 0x10 | InternalInputs | TArray<UCompositingElementInput*> | Transient+8 flags | [] | |
| 0x10 | InternalTransformPasses | TArray<UCompositingElementTransform*> | Transient+8 flags | [] | |
| 0x10 | InternalOutputs | TArray<UCompositingElementOutput*> | Transient+8 flags | [] | |
| 0x08 | InternalAlphaPass | UAlphaTransformPass* | Transient+6 flags | nullptr | |
| 0x04E8 | 0xB8 | unreflected bytes to end of ACompositingElement | |||
Inherited from AComposurePipelineBaseActor 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoRun | bool | 7 flags | true | |
| 0x01 | bAutoRunChildElementsAndSelf | bool | Protected+7 flags | true |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 35
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetTargetCamera(ACameraActor* NewCameraActor) | FinalNative+1 flags | 0x08 | |
| void SetRenderResolution(const FIntPoint& NewResolution) | FinalNative+1 flags | 0x08 | |
| void SetOpacity(float NewOpacity) | FinalNative+1 flags | 0x04 | |
| void SetElementName(const FName& NewName) | FinalNative+1 flags | 0x08 | |
| void SetEditorColorPickingTarget(UTextureRenderTarget2D* PickingTarget) | FinalNative+1 flags | 0x08 | |
| void SetEditorColorPickerDisplayImage(UTexture* PickerDisplayImage) | FinalNative+1 flags | 0x08 | |
| UTextureRenderTarget2D* RequestNamedRenderTarget(const FName& ReferenceName, float RenderPercentage, const ETargetUsageFlags& UsageTag) | FinalNative+1 flags | 0x18 | |
| UTextureRenderTarget2D* RenderCompositingMaterialToTarget(FCompositingMaterial& CompMaterial, UTextureRenderTarget2D* RenderTarget, const FName& ResultLookupName) | FinalNative+1 flags | 0x1C0 | |
| UTexture* RenderCompositingMaterial(FCompositingMaterial& CompMaterial, float RenderScale, const FName& ResultLookupName, const ETargetUsageFlags& UsageTag) | FinalNative+1 flags | 0x1C0 | |
| UTexture* RenderCompElement(bool bCameraCutThisFrame) | NativeEvent+1 flags | 0x10 | |
| bool ReleaseOwnedTarget(UTextureRenderTarget2D* OwnedTarget) | FinalNative+1 flags | 0x09 | |
| void RegisterPassResult(const FName& ReferenceName, UTexture* PassResult, bool bSetAsLatestRenderResult) | FinalNative+1 flags | 0x11 | |
| bool IsSubElement() | FinalNative+1 flags | 0x01 | |
| TArray<UCompositingElementTransform*> GetTransformsList() | FinalNative+1 flags | 0x10 | |
| FIntPoint GetRenderResolution() | FinalNative+1 flags | 0x08 | |
| int32 GetRenderPriority() | NativePublic | 0x04 | |
| TArray<UCompositingElementOutput*> GetOutputsList() | FinalNative+1 flags | 0x10 | |
| float GetOpacity() | FinalNative+1 flags | 0x04 | |
| UTexture* GetLatestRenderResult() | FinalNative+1 flags | 0x08 | |
| TArray<UCompositingElementInput*> GetInputsList() | FinalNative+1 flags | 0x10 | |
| ACompositingElement* GetElementParent() | FinalNative+1 flags | 0x08 | |
| FName GetCompElementName() | FinalNative+1 flags | 0x08 | |
| TArray<ACompositingElement*> GetChildElements() | FinalNative+1 flags | 0x10 | |
| UCompositingElementTransform* FindTransformPass(TSubclassOf<UCompositingElementTransform> TransformType, const UTexture*& PassResult, const FName& OptionalPassName) | FinalNative+1 flags | 0x20 | |
| ACameraActor* FindTargetCamera() | FinalNative+1 flags | 0x08 | |
| UCompositingElementOutput* FindOutputPass(TSubclassOf<UCompositingElementOutput> OutputType, const FName& OptionalPassName) | FinalNative+1 flags | 0x18 | |
| UTexture* FindNamedRenderResult(const FName& PassName, bool bSearchSubElements) | FinalNative+1 flags | 0x18 | |
| UCompositingElementInput* FindInputPass(TSubclassOf<UCompositingElementInput> InputType, const UTexture*& PassResult, const FName& OptionalPassName) | FinalNative+1 flags | 0x20 | |
| bool DeletePass(UCompositingElementPass* PassToDelete) | FinalNative+1 flags | 0x09 | |
| UCompositingElementTransform* CreateNewTransformPass(const FName& PassName, TSubclassOf<UCompositingElementTransform> TransformType) | FinalNative+1 flags | 0x18 | |
| UCompositingElementOutput* CreateNewOutputPass(const FName& PassName, TSubclassOf<UCompositingElementOutput> OutputType) | FinalNative+1 flags | 0x18 | |
| UCompositingElementInput* CreateNewInputPass(const FName& PassName, TSubclassOf<UCompositingElementInput> InputType) | FinalNative+1 flags | 0x18 | |
| UCompositingElementTransform* AddNewTransformPass(const FName& PassName, TSubclassOf<UCompositingElementTransform> TransformType) | FinalNative+1 flags | 0x18 | |
| UCompositingElementOutput* AddNewOutputPass(const FName& PassName, TSubclassOf<UCompositingElementOutput> OutputType) | FinalNative+1 flags | 0x18 | |
| UCompositingElementInput* AddNewInputPass(const FName& PassName, TSubclassOf<UCompositingElementInput> InputType) | FinalNative+1 flags | 0x18 |