| void UnsubscribeFromTimeDivision(UObject* WorldContextObject, const EQuartzCommandQuantization& InQuantizationBoundary, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x18 |
| void UnsubscribeFromAllTimeDivisions(UObject* WorldContextObject, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x10 |
| void SubscribeToQuantizationEvent(UObject* WorldContextObject, const EQuartzCommandQuantization& InQuantizationBoundary, const FScriptDelegate& OnQuantizationEvent, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x28 |
| void SubscribeToAllQuantizationEvents(UObject* WorldContextObject, const FScriptDelegate& OnQuantizationEvent, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x20 |
| void StopClock(UObject* WorldContextObject, bool CancelPendingEvents, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x18 |
| void StartOtherClock(UObject* WorldContextObject, const FName& OtherClockName, const FQuartzQuantizationBoundary& InQuantizationBoundary, const FScriptDelegate& InDelegate) | FinalNative+1 flags | | 0x40 |
| void StartClock(UObject* WorldContextObject, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x10 |
| void SetTicksPerSecond(UObject* WorldContextObject, FQuartzQuantizationBoundary& QuantizationBoundary, const FScriptDelegate& Delegate, const UQuartzClockHandle*& ClockHandle, float TicksPerSecond) | FinalNative+1 flags | | 0x44 |
| void SetThirtySecondNotesPerMinute(UObject* WorldContextObject, FQuartzQuantizationBoundary& QuantizationBoundary, const FScriptDelegate& Delegate, const UQuartzClockHandle*& ClockHandle, float ThirtySecondsNotesPerMinute) | FinalNative+1 flags | | 0x44 |
| void SetSecondsPerTick(UObject* WorldContextObject, FQuartzQuantizationBoundary& QuantizationBoundary, const FScriptDelegate& Delegate, const UQuartzClockHandle*& ClockHandle, float SecondsPerTick) | FinalNative+1 flags | | 0x44 |
| void SetMillisecondsPerTick(UObject* WorldContextObject, FQuartzQuantizationBoundary& QuantizationBoundary, const FScriptDelegate& Delegate, const UQuartzClockHandle*& ClockHandle, float MillisecondsPerTick) | FinalNative+1 flags | | 0x44 |
| void SetBeatsPerMinute(UObject* WorldContextObject, FQuartzQuantizationBoundary& QuantizationBoundary, const FScriptDelegate& Delegate, const UQuartzClockHandle*& ClockHandle, float BeatsPerMinute) | FinalNative+1 flags | | 0x44 |
| void ResumeClock(UObject* WorldContextObject, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x10 |
| void ResetTransportQuantized(UObject* WorldContextObject, const FQuartzQuantizationBoundary& InQuantizationBoundary, const FScriptDelegate& InDelegate, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x40 |
| void ResetTransport(UObject* WorldContextObject, const FScriptDelegate& InDelegate) | FinalNative+1 flags | | 0x18 |
| void PauseClock(UObject* WorldContextObject, const UQuartzClockHandle*& ClockHandle) | FinalNative+1 flags | | 0x10 |
| void NotifyOnQuantizationBoundary(UObject* WorldContextObject, const FQuartzQuantizationBoundary& InQuantizationBoundary, const FScriptDelegate& InDelegate, float InMsOffset) | FinalNative+1 flags | | 0x3C |
| bool IsClockRunning(UObject* WorldContextObject) | FinalNative+1 flags | | 0x09 |
| float GetTicksPerSecond(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetThirtySecondNotesPerMinute(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetSecondsPerTick(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetMillisecondsPerTick(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetEstimatedRunTime(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetDurationOfQuantizationTypeInSeconds(UObject* WorldContextObject, const EQuartzCommandQuantization& QuantizationType, float Multiplier) | FinalNative+1 flags | | 0x14 |
| FQuartzTransportTimeStamp GetCurrentTimestamp(UObject* WorldContextObject) | FinalNative+1 flags | | 0x18 |
| float GetBeatsPerMinute(UObject* WorldContextObject) | FinalNative+1 flags | | 0x0C |
| float GetBeatProgressPercent(const EQuartzCommandQuantization& QuantizationBoundary, float PhaseOffset, float MsOffset) | FinalNative+1 flags | | 0x10 |