Zdexby TheHolyOneZ
17,715 classes
Class

Collider2D

: Behaviour : Component : Object : Object
UnityEngine.Collider2D, UnityEngine.Physics2DModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.Physics2DModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 172

SignatureFlagsNativeParams
void get_density()Public+1 flags—0x00
void set_density()Public+1 flags—0x00
void get_isTrigger()Public+1 flags—0x00
void set_isTrigger()Public+1 flags—0x00
void get_usedByEffector()Public+1 flags—0x00
void set_usedByEffector()Public+1 flags—0x00
void get_compositeOperation()Public+1 flags—0x00
void set_compositeOperation()Public+1 flags—0x00
void get_compositeOrder()Public+1 flags—0x00
void set_compositeOrder()Public+1 flags—0x00
void get_composite()Public+1 flags—0x00
void get_offset()Public+1 flags—0x00
void set_offset()Public+1 flags—0x00
void get_attachedRigidbody()Public+1 flags—0x00
void get_localToWorldMatrix()Public+1 flags—0x00
void get_shapeCount()Public+1 flags—0x00
void CreateMesh()Public—0x00
void CreateMesh()Public—0x00
void GetShapeHash()Public—0x00
void GetShapes()Public—0x00
void GetShapes()Public—0x00
void GetShapes_Internal()Private—0x00
void GetShapeBounds()Public—0x00
void get_bounds()Public+1 flags—0x00
void get_errorState()Public+1 flags—0x00
void get_compositeCapable()Public+1 flags—0x00
void get_sharedMaterial()Public+1 flags—0x00
void set_sharedMaterial()Public+1 flags—0x00
void get_layerOverridePriority()Public+1 flags—0x00
void set_layerOverridePriority()Public+1 flags—0x00
void get_excludeLayers()Public+1 flags—0x00
void set_excludeLayers()Public+1 flags—0x00
void get_includeLayers()Public+1 flags—0x00
void set_includeLayers()Public+1 flags—0x00
void get_forceSendLayers()Public+1 flags—0x00
void set_forceSendLayers()Public+1 flags—0x00
void get_forceReceiveLayers()Public+1 flags—0x00
void set_forceReceiveLayers()Public+1 flags—0x00
void get_contactCaptureLayers()Public+1 flags—0x00
void set_contactCaptureLayers()Public+1 flags—0x00
void get_callbackLayers()Public+1 flags—0x00
void set_callbackLayers()Public+1 flags—0x00
void get_friction()Public+1 flags—0x00
void get_bounciness()Public+1 flags—0x00
void get_frictionCombine()Public+1 flags—0x00
void get_bounceCombine()Public+1 flags—0x00
void get_contactMask()Public+1 flags—0x00
void CanContact()Public—0x00
void IsTouching()Public—0x00
void IsTouching()Public—0x00
void IsTouching_OtherColliderWithFilter()Private—0x00
void IsTouching()Public—0x00
void IsTouching_AnyColliderWithFilter()Private—0x00
void IsTouchingLayers()Public—0x00
void IsTouchingLayers()Public—0x00
void OverlapPoint()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Overlap()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void Cast()Public—0x00
void CastArray_Internal()Private—0x00
void CastList_Internal()Private—0x00
void CastListFiltered_Internal()Private—0x00
void CastNativeArrayFiltered_Internal()Private—0x00
void CastFrom_Internal()Private—0x00
void CastFromFiltered_Internal()Private—0x00
void CastFromNativeArrayFiltered_Internal()Private—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void RaycastArray_Internal()Private—0x00
void Raycast()Public—0x00
void Raycast()Public—0x00
void RaycastList_Internal()Private—0x00
void RaycastNativeArray_Internal()Private—0x00
void Distance()Public—0x00
void Distance()Public—0x00
void ClosestPoint()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContacts()Public—0x00
void GetContactColliders()Public—0x00
void OverlapCollider()Public—0x00
void OverlapCollider()Public—0x00
void get_usedByComposite()Public+1 flags—0x00
void set_usedByComposite()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_density_Injected()PrivateStatic—0x00
void set_density_Injected()PrivateStatic—0x00
void get_isTrigger_Injected()PrivateStatic—0x00
void set_isTrigger_Injected()PrivateStatic—0x00
void get_usedByEffector_Injected()PrivateStatic—0x00
void set_usedByEffector_Injected()PrivateStatic—0x00
void get_compositeOperation_Injected()PrivateStatic—0x00
void set_compositeOperation_Injected()PrivateStatic—0x00
void get_compositeOrder_Injected()PrivateStatic—0x00
void set_compositeOrder_Injected()PrivateStatic—0x00
void get_composite_Injected()PrivateStatic—0x00
void get_offset_Injected()PrivateStatic—0x00
void set_offset_Injected()PrivateStatic—0x00
void get_attachedRigidbody_Injected()PrivateStatic—0x00
void get_localToWorldMatrix_Injected()PrivateStatic—0x00
void get_shapeCount_Injected()PrivateStatic—0x00
void CreateMesh_Injected()PrivateStatic—0x00
void GetShapeHash_Injected()PrivateStatic—0x00
void GetShapes_Internal_Injected()PrivateStatic—0x00
void GetShapeBounds_Injected()PrivateStatic—0x00
void get_bounds_Injected()PrivateStatic—0x00
void get_errorState_Injected()PrivateStatic—0x00
void get_compositeCapable_Injected()PrivateStatic—0x00
void get_sharedMaterial_Injected()PrivateStatic—0x00
void set_sharedMaterial_Injected()PrivateStatic—0x00
void get_layerOverridePriority_Injected()PrivateStatic—0x00
void set_layerOverridePriority_Injected()PrivateStatic—0x00
void get_excludeLayers_Injected()PrivateStatic—0x00
void set_excludeLayers_Injected()PrivateStatic—0x00
void get_includeLayers_Injected()PrivateStatic—0x00
void set_includeLayers_Injected()PrivateStatic—0x00
void get_forceSendLayers_Injected()PrivateStatic—0x00
void set_forceSendLayers_Injected()PrivateStatic—0x00
void get_forceReceiveLayers_Injected()PrivateStatic—0x00
void set_forceReceiveLayers_Injected()PrivateStatic—0x00
void get_contactCaptureLayers_Injected()PrivateStatic—0x00
void set_contactCaptureLayers_Injected()PrivateStatic—0x00
void get_callbackLayers_Injected()PrivateStatic—0x00
void set_callbackLayers_Injected()PrivateStatic—0x00
void get_friction_Injected()PrivateStatic—0x00
void get_bounciness_Injected()PrivateStatic—0x00
void get_frictionCombine_Injected()PrivateStatic—0x00
void get_bounceCombine_Injected()PrivateStatic—0x00
void get_contactMask_Injected()PrivateStatic—0x00
void CanContact_Injected()PrivateStatic—0x00
void IsTouching_Injected()PrivateStatic—0x00
void IsTouching_OtherColliderWithFilter_Injected()PrivateStatic—0x00
void IsTouching_AnyColliderWithFilter_Injected()PrivateStatic—0x00
void IsTouchingLayers_Injected()PrivateStatic—0x00
void OverlapPoint_Injected()PrivateStatic—0x00
void CastArray_Internal_Injected()PrivateStatic—0x00
void CastList_Internal_Injected()PrivateStatic—0x00
void CastListFiltered_Internal_Injected()PrivateStatic—0x00
void CastNativeArrayFiltered_Internal_Injected()PrivateStatic—0x00
void CastFrom_Internal_Injected()PrivateStatic—0x00
void CastFromFiltered_Internal_Injected()PrivateStatic—0x00
void CastFromNativeArrayFiltered_Internal_Injected()PrivateStatic—0x00
void RaycastArray_Internal_Injected()PrivateStatic—0x00
void RaycastList_Internal_Injected()PrivateStatic—0x00
void RaycastNativeArray_Internal_Injected()PrivateStatic—0x00

Subclasses 8

Used by 2

types with a member, parameter or interface of this type