| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_defaultDefinition() | PublicStatic+1 flags | — | 0x00 |
| void get_bodyA() | Public+1 flags | — | 0x00 |
| void set_bodyA() | Public+1 flags | — | 0x00 |
| void get_bodyB() | Public+1 flags | — | 0x00 |
| void set_bodyB() | Public+1 flags | — | 0x00 |
| void get_localAnchorA() | Public+1 flags | — | 0x00 |
| void set_localAnchorA() | Public+1 flags | — | 0x00 |
| void get_localAnchorB() | Public+1 flags | — | 0x00 |
| void set_localAnchorB() | Public+1 flags | — | 0x00 |
| void get_linearFrequency() | Public+1 flags | — | 0x00 |
| void set_linearFrequency() | Public+1 flags | — | 0x00 |
| void get_linearDamping() | Public+1 flags | — | 0x00 |
| void set_linearDamping() | Public+1 flags | — | 0x00 |
| void get_angularFrequency() | Public+1 flags | — | 0x00 |
| void set_angularFrequency() | Public+1 flags | — | 0x00 |
| void get_angularDamping() | Public+1 flags | — | 0x00 |
| void set_angularDamping() | Public+1 flags | — | 0x00 |
| void get_forceThreshold() | Public+1 flags | — | 0x00 |
| void set_forceThreshold() | Public+1 flags | — | 0x00 |
| void get_torqueThreshold() | Public+1 flags | — | 0x00 |
| void set_torqueThreshold() | Public+1 flags | — | 0x00 |
| void get_tuningFrequency() | Public+1 flags | — | 0x00 |
| void set_tuningFrequency() | Public+1 flags | — | 0x00 |
| void get_tuningDamping() | Public+1 flags | — | 0x00 |
| void set_tuningDamping() | Public+1 flags | — | 0x00 |
| void get_drawScale() | Public+1 flags | — | 0x00 |
| void set_drawScale() | Public+1 flags | — | 0x00 |
| void get_collideConnected() | Public+1 flags | — | 0x00 |
| void set_collideConnected() | Public+1 flags | — | 0x00 |