Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsDistanceJointDefinition

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsDistanceJointDefinition, UnityEngine.Physics2DModule 0x0078 (120 B) align 4 UnityEngine.Physics2DModule
0x00x0078

Members 22

OffsetSizeNameTypeFlags
0x08m_BodyAPhysicsBodyPrivate
0x08m_BodyBPhysicsBodyPrivate
0x10m_LocalAnchorAPhysicsTransformPrivate
0x10m_LocalAnchorBPhysicsTransformPrivate
0x04m_DistancefloatPrivate
0x01m_EnableSpringboolPrivate
0x00350x03padding / unreflected
0x04m_SpringFrequencyfloatPrivate
0x04m_SpringDampingfloatPrivate
0x04m_SpringLowerForcefloatPrivate
0x04m_SpringUpperForcefloatPrivate
0x01m_EnableMotorboolPrivate
0x00490x03padding / unreflected
0x04m_MotorSpeedfloatPrivate
0x04m_MaxMotorForcefloatPrivate
0x01m_EnableLimitboolPrivate
0x00550x03padding / unreflected
0x04m_MinDistanceLimitfloatPrivate
0x04m_MaxDistanceLimitfloatPrivate
0x04m_ForceThresholdfloatPrivate
0x04m_TorqueThresholdfloatPrivate
0x04m_TuningFrequencyfloatPrivate
0x04m_TuningDampingfloatPrivate
0x04m_DrawScalefloatPrivate
0x01m_CollideConnectedboolPrivate
0x00750x03unreflected bytes to end of PhysicsDistanceJointDefinition

Functions 47

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_defaultDefinition()PublicStatic+1 flags—0x00
void get_bodyA()Public+1 flags—0x00
void set_bodyA()Public+1 flags—0x00
void get_bodyB()Public+1 flags—0x00
void set_bodyB()Public+1 flags—0x00
void get_localAnchorA()Public+1 flags—0x00
void set_localAnchorA()Public+1 flags—0x00
void get_localAnchorB()Public+1 flags—0x00
void set_localAnchorB()Public+1 flags—0x00
void get_distance()Public+1 flags—0x00
void set_distance()Public+1 flags—0x00
void get_enableSpring()Public+1 flags—0x00
void set_enableSpring()Public+1 flags—0x00
void get_springFrequency()Public+1 flags—0x00
void set_springFrequency()Public+1 flags—0x00
void get_springDamping()Public+1 flags—0x00
void set_springDamping()Public+1 flags—0x00
void get_springLowerForce()Public+1 flags—0x00
void set_springLowerForce()Public+1 flags—0x00
void get_springUpperForce()Public+1 flags—0x00
void set_springUpperForce()Public+1 flags—0x00
void get_enableMotor()Public+1 flags—0x00
void set_enableMotor()Public+1 flags—0x00
void get_motorSpeed()Public+1 flags—0x00
void set_motorSpeed()Public+1 flags—0x00
void get_maxMotorForce()Public+1 flags—0x00
void set_maxMotorForce()Public+1 flags—0x00
void get_enableLimit()Public+1 flags—0x00
void set_enableLimit()Public+1 flags—0x00
void get_minDistanceLimit()Public+1 flags—0x00
void set_minDistanceLimit()Public+1 flags—0x00
void get_maxDistanceLimit()Public+1 flags—0x00
void set_maxDistanceLimit()Public+1 flags—0x00
void get_forceThreshold()Public+1 flags—0x00
void set_forceThreshold()Public+1 flags—0x00
void get_torqueThreshold()Public+1 flags—0x00
void set_torqueThreshold()Public+1 flags—0x00
void get_tuningFrequency()Public+1 flags—0x00
void set_tuningFrequency()Public+1 flags—0x00
void get_tuningDamping()Public+1 flags—0x00
void set_tuningDamping()Public+1 flags—0x00
void get_drawScale()Public+1 flags—0x00
void set_drawScale()Public+1 flags—0x00
void get_collideConnected()Public+1 flags—0x00
void set_collideConnected()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type