| void get_surfaceLevel() | Public+1 flags | — | 0x00 |
| void set_surfaceLevel() | Public+1 flags | — | 0x00 |
| void get_density() | Public+1 flags | — | 0x00 |
| void set_density() | Public+1 flags | — | 0x00 |
| void get_linearDamping() | Public+1 flags | — | 0x00 |
| void set_linearDamping() | Public+1 flags | — | 0x00 |
| void get_angularDamping() | Public+1 flags | — | 0x00 |
| void set_angularDamping() | Public+1 flags | — | 0x00 |
| void get_flowAngle() | Public+1 flags | — | 0x00 |
| void set_flowAngle() | Public+1 flags | — | 0x00 |
| void get_flowMagnitude() | Public+1 flags | — | 0x00 |
| void set_flowMagnitude() | Public+1 flags | — | 0x00 |
| void get_flowVariation() | Public+1 flags | — | 0x00 |
| void set_flowVariation() | Public+1 flags | — | 0x00 |
| void get_drag() | Public+1 flags | — | 0x00 |
| void set_drag() | Public+1 flags | — | 0x00 |
| void get_angularDrag() | Public+1 flags | — | 0x00 |
| void set_angularDrag() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_surfaceLevel_Injected() | PrivateStatic | — | 0x00 |
| void set_surfaceLevel_Injected() | PrivateStatic | — | 0x00 |
| void get_density_Injected() | PrivateStatic | — | 0x00 |
| void set_density_Injected() | PrivateStatic | — | 0x00 |
| void get_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_flowAngle_Injected() | PrivateStatic | — | 0x00 |
| void set_flowAngle_Injected() | PrivateStatic | — | 0x00 |
| void get_flowMagnitude_Injected() | PrivateStatic | — | 0x00 |
| void set_flowMagnitude_Injected() | PrivateStatic | — | 0x00 |
| void get_flowVariation_Injected() | PrivateStatic | — | 0x00 |
| void set_flowVariation_Injected() | PrivateStatic | — | 0x00 |