Zdexby TheHolyOneZ
17,715 classes
Class

BaseDrawer

: Object
UnityEngine.LowLevelPhysics2D.PhysicsWorldRenderer.DrawerGroup.BaseDrawer, UnityEngine.Physics2DModule 0x0070 (112 B) align 8 inherited 0x0010 UnityEngine.Physics2DModule
implements IDisposable
0x00x0070

Members 12

OffsetSizeNameTypeFlags
0x00100x30padding / unreflected
0x01m_DisposedboolPrivate
0x08m_MeshMesh1 flags
0x08m_GraphicsBufferGraphicsBuffer1 flags
0x08m_CommandDataIndirectDrawIndexedArgs[]1 flags
0x08m_ElementBufferComputeBuffer1 flags
0x08m_ShaderMaterialMaterial1 flags
0x08m_ShaderMaterialPropertyBlockMaterialPropertyBlock1 flags
0x00410x03padding / unreflected
0x18m_CullingBoundsBounds2 flags
0x04m_ElementBufferShaderPropertyint2 flags
0x04m_TransformPlaneShaderPropertyint2 flags
0x04m_ThicknessShaderPropertyint2 flags
0x04m_FillAlphaShaderPropertyint2 flags
0x006C0x04unreflected bytes to end of BaseDrawer

Functions 4

SignatureFlagsNativeParams
void GetMesh()1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Draw()Public+3 flags—0x00
void .ctor()2 flags—0x00

Subclasses 5

Used by 1

types with a member, parameter or interface of this type