Zdexby TheHolyOneZ
5,562 structs
Struct

ContactFilter2D

: ValueType : Object
UnityEngine.ContactFilter2D, UnityEngine.Physics2DModule 0x001C (28 B) align 4 UnityEngine.Physics2DModule
0x00x001C

Members 13

OffsetSizeNameTypeFlags
0x1C_noFilterContactFilter2DPrivateStatic
0x01useTriggersboolPublic
0x01useLayerMaskboolPublic
0x01useDepthboolPublic
0x01useOutsideDepthboolPublic
0x01useNormalAngleboolPublic
0x01useOutsideNormalAngleboolPublic
0x04layerMaskLayerMaskPublic
0x04minDepthfloatPublic
0x04maxDepthfloatPublic
0x04minNormalAnglefloatPublic
0x04maxNormalAnglefloatPublic
—0x04NormalAngleUpperLimitfloatPublicStatic+1 flags

Functions 19

SignatureFlagsNativeParams
void get_noFilter()PublicStatic+1 flags—0x00
void CheckConsistency()Private—0x00
void ClearLayerMask()Public—0x00
void SetLayerMask()Public—0x00
void ClearDepth()Public—0x00
void SetDepth()Public—0x00
void ClearNormalAngle()Public—0x00
void SetNormalAngle()Public—0x00
void get_isFiltering()Public+1 flags—0x00
void IsFilteringTrigger()Public—0x00
void IsFilteringLayerMask()Public—0x00
void IsFilteringDepth()Public—0x00
void IsFilteringNormalAngle()Public—0x00
void IsFilteringNormalAngle()Public—0x00
void IsFilteringNormalAngleUsingAngle()Private—0x00
void CreateLegacyFilter()Static+1 flags—0x00
void NoFilter()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00
void IsFilteringNormalAngle_Injected()PrivateStatic—0x00