Zdexby TheHolyOneZ
17,715 classes
Class

PhysicsLowLevelSettings2D

: ScriptableObject : Object : Object
UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D, UnityEngine.Physics2DModule 0x06D0 (1,744 B) align 8 inherited 0x0018 UnityEngine.Physics2DModule
0x00x06D0

Members 16

OffsetSizeNameTypeFlags
0x08m_PhysicsLayerNamesLayerNamesPrivate
0x01m_UseFullLayersboolPrivate
0x00210x03padding / unreflected
0x338m_PhysicsWorldDefinitionPhysicsWorldDefinitionPrivate
0x44m_PhysicsBodyDefinitionPhysicsBodyDefinitionPrivate
0x50m_PhysicsShapeDefinitionPhysicsShapeDefinitionPrivate
0x40m_PhysicsChainDefinitionPhysicsChainDefinitionPrivate
0x78m_PhysicsDistanceJointDefinitionPhysicsDistanceJointDefinitionPrivate
0x58m_PhysicsFixedJointDefinitionPhysicsFixedJointDefinitionPrivate
0x70m_PhysicsHingeJointDefinitionPhysicsHingeJointDefinitionPrivate
0x74m_PhysicsRelativeJointDefinitionPhysicsRelativeJointDefinitionPrivate
0x70m_PhysicsSliderJointDefinitionPhysicsSliderJointDefinitionPrivate
0x6Cm_PhysicsWheelJointDefinitionPhysicsWheelJointDefinitionPrivate
0x04m_ConcurrentSimulationsintPrivate
0x04m_LengthUnitsPerMeterfloatPrivate
0x01m_DrawInBuildboolPrivate
0x01m_BypassLowLevelboolPrivate
0x06CA0x06unreflected bytes to end of PhysicsLowLevelSettings2D
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 38

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Reset()Private—0x00
void get_physicsLayerNames()Public+1 flags—0x00
void set_physicsLayerNames()Public+1 flags—0x00
void get_useFullLayers()Public+1 flags—0x00
void set_useFullLayers()Public+1 flags—0x00
void get_physicsWorldDefinition()Public+1 flags—0x00
void set_physicsWorldDefinition()Public+1 flags—0x00
void get_physicsBodyDefinition()Public+1 flags—0x00
void set_physicsBodyDefinition()Public+1 flags—0x00
void get_physicsShapeDefinition()Public+1 flags—0x00
void set_physicsShapeDefinition()Public+1 flags—0x00
void get_physicsChainDefinition()Public+1 flags—0x00
void set_physicsChainDefinition()Public+1 flags—0x00
void get_concurrentSimulations()Public+1 flags—0x00
void set_concurrentSimulations()Public+1 flags—0x00
void get_lengthUnitsPerMeter()Public+1 flags—0x00
void set_lengthUnitsPerMeter()Public+1 flags—0x00
void get_drawInBuild()Public+1 flags—0x00
void set_drawInBuild()Public+1 flags—0x00
void get_bypassLowLevel()Public+1 flags—0x00
void set_bypassLowLevel()Public+1 flags—0x00
void GetPhysicsLayerNames()Private—0x00
void GetPhysicsWorldDefinition()Private—0x00
void GetPhysicsBodyDefinition()Private—0x00
void GetPhysicsShapeDefinition()Private—0x00
void GetPhysicsChainDefinition()Private—0x00
void GetPhysicsDistanceJointDefinition()Private—0x00
void GetPhysicsFixedJointDefinition()Private—0x00
void GetPhysicsHingeJointDefinition()Private—0x00
void GetPhysicsRelativeJointDefinition()Private—0x00
void GetPhysicsSliderJointDefinition()Private—0x00
void GetPhysicsWheelJointDefinition()Private—0x00
void GetConcurrentSimulations()Private—0x00
void GetLengthUnitsPerMeter()Private—0x00
void GetDrawInBuild()Private—0x00
void GetBypassLowLevel()Private—0x00
void GetUseFullLayers()Private—0x00