| void get_forceMagnitude() | Public+1 flags | — | 0x00 |
| void set_forceMagnitude() | Public+1 flags | — | 0x00 |
| void get_forceVariation() | Public+1 flags | — | 0x00 |
| void set_forceVariation() | Public+1 flags | — | 0x00 |
| void get_distanceScale() | Public+1 flags | — | 0x00 |
| void set_distanceScale() | Public+1 flags | — | 0x00 |
| void get_linearDamping() | Public+1 flags | — | 0x00 |
| void set_linearDamping() | Public+1 flags | — | 0x00 |
| void get_angularDamping() | Public+1 flags | — | 0x00 |
| void set_angularDamping() | Public+1 flags | — | 0x00 |
| void get_forceSource() | Public+1 flags | — | 0x00 |
| void set_forceSource() | Public+1 flags | — | 0x00 |
| void get_forceTarget() | Public+1 flags | — | 0x00 |
| void set_forceTarget() | Public+1 flags | — | 0x00 |
| void get_forceMode() | Public+1 flags | — | 0x00 |
| void set_forceMode() | Public+1 flags | — | 0x00 |
| void get_drag() | Public+1 flags | — | 0x00 |
| void set_drag() | Public+1 flags | — | 0x00 |
| void get_angularDrag() | Public+1 flags | — | 0x00 |
| void set_angularDrag() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_forceMagnitude_Injected() | PrivateStatic | — | 0x00 |
| void set_forceMagnitude_Injected() | PrivateStatic | — | 0x00 |
| void get_forceVariation_Injected() | PrivateStatic | — | 0x00 |
| void set_forceVariation_Injected() | PrivateStatic | — | 0x00 |
| void get_distanceScale_Injected() | PrivateStatic | — | 0x00 |
| void set_distanceScale_Injected() | PrivateStatic | — | 0x00 |
| void get_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_forceSource_Injected() | PrivateStatic | — | 0x00 |
| void set_forceSource_Injected() | PrivateStatic | — | 0x00 |
| void get_forceTarget_Injected() | PrivateStatic | — | 0x00 |
| void set_forceTarget_Injected() | PrivateStatic | — | 0x00 |
| void get_forceMode_Injected() | PrivateStatic | — | 0x00 |
| void set_forceMode_Injected() | PrivateStatic | — | 0x00 |