Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsMath

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsMath, UnityEngine.Physics2DModule 0x0001 (1 B) align 1 UnityEngine.Physics2DModule
0x00x0001

Members 0

OffsetSizeNameTypeFlags
No reflected members.

Functions 28

SignatureFlagsNativeParams
void get_PI()PublicStatic+1 flags—0x00
void get_TAU()PublicStatic+1 flags—0x00
void ToDegrees()PublicStatic—0x00
void ToRadians()PublicStatic—0x00
void Atan2()PublicStatic—0x00
void CosSin()PublicStatic—0x00
void CosSin()PublicStatic—0x00
void SpringDamper()PublicStatic—0x00
void MinAbsComponent()PublicStatic—0x00
void MinAbsComponent()PublicStatic—0x00
void MaxAbsComponent()PublicStatic—0x00
void MaxAbsComponent()PublicStatic—0x00
void GetTranslationAxes()PublicStatic—0x00
void GetTranslationIgnoredAxes()PublicStatic—0x00
void GetTranslationIgnoredAxis()PublicStatic—0x00
void GetRotationAxes()PublicStatic—0x00
void GetRotationIgnoredAxes()PublicStatic—0x00
void GetRelativeMatrix()PublicStatic—0x00
void Swizzle()PublicStatic—0x00
void Swizzle()PublicStatic—0x00
void Swizzle()PublicStatic—0x00
void ToPosition3D()PublicStatic—0x00
void ToPosition2D()PublicStatic—0x00
void ToRotation2D()PublicStatic—0x00
void ToPhysicsTransform()PublicStatic—0x00
void AngularVelocityToQuaternion()PublicStatic—0x00
void ToRotationFast3D()PublicStatic—0x00
void ToRotationSlow3D()PublicStatic—0x00