Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsBuffer

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsLowLevelScripting2D.PhysicsBuffer, UnityEngine.Physics2DModule 0x0010 (16 B) align 8 UnityEngine.Physics2DModule
implements IDisposable
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x08m_BufferlongPrivate
0x04m_SizeintPrivate
0x04m_AllocatorAllocatorPrivate

Functions 16

SignatureFlagsNativeParams
void get_buffer()Public+1 flags—0x00
void get_size()Public+1 flags—0x00
void get_allocator()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void FromNativeArray()PublicStatic—0x00
void FromSpan()PublicStatic—0x00
void ToNativeArray()Public—0x00
void ToSpan()Public—0x00
void ToReadOnlySpan()Public—0x00
void AsEngineObject()Public—0x00
void As()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void get_IsEmpty()Public+1 flags—0x00
void get_IsValid()Public+1 flags—0x00
void ToString()Public+1 flags—0x00

Used by 11

types with a member, parameter or interface of this type