| void get_simulationStep() | Public+1 flags | — | 0x00 |
| void set_simulationStep() | Public+1 flags | — | 0x00 |
| void get_contactPairs() | Public+1 flags | — | 0x00 |
| void set_contactPairs() | Public+1 flags | — | 0x00 |
| void get_contactUpdates() | Public+1 flags | — | 0x00 |
| void set_contactUpdates() | Public+1 flags | — | 0x00 |
| void get_solving() | Public+1 flags | — | 0x00 |
| void set_solving() | Public+1 flags | — | 0x00 |
| void get_prepareStages() | Public+1 flags | — | 0x00 |
| void set_prepareStages() | Public+1 flags | — | 0x00 |
| void get_solveConstraints() | Public+1 flags | — | 0x00 |
| void set_solveConstraints() | Public+1 flags | — | 0x00 |
| void get_prepareConstraints() | Public+1 flags | — | 0x00 |
| void set_prepareConstraints() | Public+1 flags | — | 0x00 |
| void get_integrateVelocities() | Public+1 flags | — | 0x00 |
| void set_integrateVelocities() | Public+1 flags | — | 0x00 |
| void get_warmStarting() | Public+1 flags | — | 0x00 |
| void set_warmStarting() | Public+1 flags | — | 0x00 |
| void get_solveImpulses() | Public+1 flags | — | 0x00 |
| void set_solveImpulses() | Public+1 flags | — | 0x00 |
| void get_integrateTransforms() | Public+1 flags | — | 0x00 |
| void set_integrateTransforms() | Public+1 flags | — | 0x00 |
| void get_relaxImpulses() | Public+1 flags | — | 0x00 |
| void set_relaxImpulses() | Public+1 flags | — | 0x00 |
| void get_applyBounciness() | Public+1 flags | — | 0x00 |
| void set_applyBounciness() | Public+1 flags | — | 0x00 |
| void get_storeImpulses() | Public+1 flags | — | 0x00 |
| void set_storeImpulses() | Public+1 flags | — | 0x00 |
| void get_splitIslands() | Public+1 flags | — | 0x00 |
| void set_splitIslands() | Public+1 flags | — | 0x00 |
| void get_bodyTransforms() | Public+1 flags | — | 0x00 |
| void set_bodyTransforms() | Public+1 flags | — | 0x00 |
| void get_fastTriggers() | Public+1 flags | — | 0x00 |
| void set_fastTriggers() | Public+1 flags | — | 0x00 |
| void get_jointEvents() | Public+1 flags | — | 0x00 |
| void set_jointEvents() | Public+1 flags | — | 0x00 |
| void get_hitEvents() | Public+1 flags | — | 0x00 |
| void set_hitEvents() | Public+1 flags | — | 0x00 |
| void get_broadphaseUpdates() | Public+1 flags | — | 0x00 |
| void set_broadphaseUpdates() | Public+1 flags | — | 0x00 |
| void get_solveContinuous() | Public+1 flags | — | 0x00 |
| void set_solveContinuous() | Public+1 flags | — | 0x00 |
| void get_sleepIslands() | Public+1 flags | — | 0x00 |
| void set_sleepIslands() | Public+1 flags | — | 0x00 |
| void get_updateTriggers() | Public+1 flags | — | 0x00 |
| void set_updateTriggers() | Public+1 flags | — | 0x00 |
| void get_writeTransforms() | Public+1 flags | — | 0x00 |
| void set_writeTransforms() | Public+1 flags | — | 0x00 |
| void Add() | PublicStatic | — | 0x00 |
| void Maximum() | PublicStatic | — | 0x00 |