Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsBody

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsBody, UnityEngine.Physics2DModule 0x0008 (8 B) align 4 UnityEngine.Physics2DModule
implements IEquatable`1
0x00x0008

Members 3

OffsetSizeNameTypeFlags
0x04m_Index1intPrivate+1 flags
0x02m_World0ushortPrivate+1 flags
0x02m_GenerationushortPrivate+1 flags

Functions 123

SignatureFlagsNativeParams
void ToString()Public+1 flags—0x00
void Equals()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void Create()PublicStatic—0x00
void Create()PublicStatic—0x00
void CreateBatch()PublicStatic—0x00
void CreateBatch()PublicStatic—0x00
void Destroy()Public—0x00
void DestroyBatch()PublicStatic—0x00
void SetBatchVelocity()PublicStatic—0x00
void SetBatchForce()PublicStatic—0x00
void SetBatchImpulse()PublicStatic—0x00
void SetBatchTransform()PublicStatic—0x00
void get_definition()Public+1 flags—0x00
void set_definition()Public+1 flags—0x00
void get_isValid()Public+1 flags—0x00
void get_world()Public+1 flags—0x00
void get_type()Public+1 flags—0x00
void set_type()Public+1 flags—0x00
void get_constraints()Public+1 flags—0x00
void set_constraints()Public+1 flags—0x00
void get_position()Public+1 flags—0x00
void set_position()Public+1 flags—0x00
void get_rotation()Public+1 flags—0x00
void set_rotation()Public+1 flags—0x00
void get_transform()Public+1 flags—0x00
void set_transform()Public+1 flags—0x00
void SetTransformTarget()Public—0x00
void GetPositionAndRotation3D()Public—0x00
void SetAndWriteTransform()Public—0x00
void GetLocalPoint()Public—0x00
void GetWorldPoint()Public—0x00
void GetLocalVector()Public—0x00
void GetWorldVector()Public—0x00
void GetLocalPointVelocity()Public—0x00
void GetWorldPointVelocity()Public—0x00
void get_linearVelocity()Public+1 flags—0x00
void set_linearVelocity()Public+1 flags—0x00
void get_angularVelocity()Public+1 flags—0x00
void set_angularVelocity()Public+1 flags—0x00
void get_mass()Public+1 flags—0x00
void set_mass()Public+1 flags—0x00
void get_rotationalInertia()Public+1 flags—0x00
void set_rotationalInertia()Public+1 flags—0x00
void get_localCenterOfMass()Public+1 flags—0x00
void set_localCenterOfMass()Public+1 flags—0x00
void get_worldCenterOfMass()Public+1 flags—0x00
void get_massConfiguration()Public+1 flags—0x00
void set_massConfiguration()Public+1 flags—0x00
void ApplyMassFromShapes()Public—0x00
void get_linearDamping()Public+1 flags—0x00
void set_linearDamping()Public+1 flags—0x00
void get_angularDamping()Public+1 flags—0x00
void set_angularDamping()Public+1 flags—0x00
void get_gravityScale()Public+1 flags—0x00
void set_gravityScale()Public+1 flags—0x00
void get_awake()Public+1 flags—0x00
void set_awake()Public+1 flags—0x00
void get_sleepingAllowed()Public+1 flags—0x00
void set_sleepingAllowed()Public+1 flags—0x00
void get_sleepThreshold()Public+1 flags—0x00
void set_sleepThreshold()Public+1 flags—0x00
void get_collisionThreshold()Public+1 flags—0x00
void set_collisionThreshold()Public+1 flags—0x00
void get_enabled()Public+1 flags—0x00
void set_enabled()Public+1 flags—0x00
void get_fastRotationAllowed()Public+1 flags—0x00
void set_fastRotationAllowed()Public+1 flags—0x00
void get_fastCollisionsAllowed()Public+1 flags—0x00
void set_fastCollisionsAllowed()Public+1 flags—0x00
void ApplyForce()Public—0x00
void ApplyForceToCenter()Public—0x00
void ApplyTorque()Public—0x00
void ApplyLinearImpulse()Public—0x00
void ApplyLinearImpulseToCenter()Public—0x00
void ApplyAngularImpulse()Public—0x00
void ClearForces()Public—0x00
void WakeTouching()Public—0x00
void SetContactEvents()Public—0x00
void SetHitEvents()Public—0x00
void SetOwner()Public—0x00
void GetOwner()Public—0x00
void get_isOwned()Public+1 flags—0x00
void get_callbackTarget()Public+1 flags—0x00
void set_callbackTarget()Public+1 flags—0x00
void get_userData()Public+1 flags—0x00
void set_userData()Public+1 flags—0x00
void get_ownerUserData()Public+1 flags—0x00
void SetOwnerUserData()Public—0x00
void get_transformObject()Public+1 flags—0x00
void set_transformObject()Public+1 flags—0x00
void get_transformWriteMode()Public+1 flags—0x00
void set_transformWriteMode()Public+1 flags—0x00
void get_shapeCount()Public+1 flags—0x00
void GetShapes()Public—0x00
void get_jointCount()Public+1 flags—0x00
void GetJoints()Public—0x00
void GetContacts()Public—0x00
void GetAABB()Public—0x00
void CreateShape()Public—0x00
void CreateShape()Public—0x00
void CreateShapeBatch()Public—0x00
void CreateShape()Public—0x00
void CreateShape()Public—0x00
void CreateShapeBatch()Public—0x00
void CreateShape()Public—0x00
void CreateShape()Public—0x00
void CreateShapeBatch()Public—0x00
void CreateShape()Public—0x00
void CreateShape()Public—0x00
void CreateShapeBatch()Public—0x00
void CreateShape()Public—0x00
void CreateShape()Public—0x00
void CreateShapeBatch()Public—0x00
void CreateChain()Public—0x00
void Draw()Public—0x00
void get_bodyType()Public+1 flags—0x00
void set_bodyType()Public+1 flags—0x00
void get_bodyConstraints()Public+1 flags—0x00
void set_bodyConstraints()Public+1 flags—0x00

Used by 13

types with a member, parameter or interface of this type