implements IHealth
0x00x0160
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x00B0 | 0x08 | padding / unreflected | |||
| 0x10 | OnHealthChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDamageHealed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDamageTaken | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBodypartHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDeath | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHitByHitScan | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCanTakeDamageChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0148 | 0x04 | padding / unreflected | |||
| 0x01 | ShowLaserPointMarkerWhenDead | bool | Protected+8 flags | false | |
| 0x01 | canTakeDamage | bool | Protected+6 flags | true | |
| 0x01 | PassthroughTemperatureDamage | bool | Protected+6 flags | false | |
| 0x014F | 0x11 | unreflected bytes to end of UHealthComponentBase | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| float TakeRadialDamage(float damageAmount, const FVector& BlastCenter, float BlastRadius, float MaxDamageRadius, float MinDamagePct, FDamageData& DamageData) | NativePublic | 0x7C | |
| void TakeDamageSimple(float damageAmount, AActor* DamageCauser, UDamageClass* DamageClass) | FinalNative+1 flags | 0x18 | |
| void SetHealthDirectly(float newHealthValue) | NativePublic | 0x04 | |
| void SetCanTakeDamage(bool canTakeDamage) | FinalNative+1 flags | 0x01 | |
| void Kill(AActor* DamageCauser) | NativePublic | 0x08 | |
| bool IsDead() | NativePublic | 0x01 | |
| bool IsAlive() | NativePublic | 0x01 | |
| float Heal(float amount) | NativePublic | 0x08 | |
| bool GetShowHealthBar() | NativePublic | 0x01 | |
| float GetHealthPct() | FinalNative+1 flags | 0x04 | |
| TScriptInterface<IHealth> GetHealthComponentForCollider(UPrimitiveComponent* Primitive) | NativePublic | 0x18 | |
| FVector GetHealthBarWorldOffset() | NativePublic | 0x0C | |
| float GetHealth() | NativePublic | 0x04 | |
| UParticleSystem* GetGenericImpactParticles() | NativePublic | 0x08 | |
| bool GetCanTakeDamage() | FinalNative+1 flags | 0x01 | |
| bool CanTakeDamageFrom(UDamageClass* DamageClass) | NativePublic | 0x09 | |
| void CanTakeDamageDelegate__DelegateSignature(bool OutCanTakeDamage) | Public | 0x01 |
Subclasses 2
Used by 72
types with a member, parameter or interface of this typeAAFlyingBugAAmberEventUAttackerPositioningComponentAAutoShotgunABasicPistolABoltActionWeaponABoscoControllerUBP_AudioControl_LowHealth_CABurstWeaponACaveLeechACaveWormACoilGunACrossbowProjectileStuckUCrossbowStuckProjectileEffectExplodingACryosprayItemUCustomObjectAttackerPositioningUDashPointsADetPackAElectricalSMGAElectroBeamUEliminationObjectiveUEnemyAnimInstanceUEnemyBufferComponentUEnemySpawnManagerUEscortMuleAttackerPositioningUEscortObjectiveAFacilityTurretControllerAFlameThrowerItemAFriendlyParasiteAFSDPawnAFuelLineSegmentAGuntowerActivationPlatformAGuntowerWeakPointUHealthDamageTrackerFHeightenedSenseTrackerAHostileGuntowerModuleUImpactAudioComponentUInDangerComponentUInfectionMasterComponentUKillEnemiesObjectiveULookingAtWidgetAMicrowaveWeaponUOBJ_1st_Escort_CUObjectAttackerPositioningUObjectTemperatureComponentUOutlineComponentUOxygenComponentAParasiteEnemyAPatrolBotUPawnAfflictionComponentAPipelineSegmentAPitJawAPlagueInfectionNodeUPlayerBufferComponentUPlayerTemperatureComponentUProspectorObjectiveARockEnemiesEventAScrabASentryGunASharkEnemyUSpiderLobberAnimInstanceUSplineHookAttackUStatusEffectsComponentUStingerIdleAudioComponentITargetableATerminatorTentacleUTerrainPlacementComponentUTerrainScannerSplineMeshUTerrainScannerStaticMeshUWeakpointGlowComponentUWeaponHitCounterComponentAWormPod