Zdexby TheHolyOneZ
5,372 classes
Class

UAttackerPositioningComponent

: UActorComponent : UObject
/Script/FSD.AttackerPositioningComponent 0x0108 (264 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0108

Members 9

OffsetSizeNameTypeFlagsDefault
0x01DebugPositionsboolProtected+6 flagsfalse
0x00B10x03padding / unreflected
0x04MaxAttackersint32Protected+6 flags32
0x10AttackersTArray<FAttackerInfo>TransientProtected+4 flags[]
0x10FreePositionsTArray<int32>TransientProtected+4 flags[32 items]
0x10FlyingAttackersTArray<FAttackerInfo>TransientProtected+4 flags[]
0x10FlyingFreePositionsTArray<int32>TransientProtected+4 flags[32 items]
0x04CharacterPersonalSpherefloatProtected+6 flags60
0x04CharacterHalfHeightfloatProtected+6 flags60
0x04ScoreModifierfloatProtected+6 flags1
0x01040x04unreflected bytes to end of UAttackerPositioningComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 7

SignatureFlagsNativeParams
void UnregisterAttacker(AActor* Attacker, bool IsFlying)FinalNative+1 flags0x09
void RegisterAttacker(AActor* Attacker, bool IsFlying)FinalNative+1 flags0x09
void OnFlyingAttackerDeath(UHealthComponentBase* HealthComponent)FinalNative+1 flags0x08
void OnAttackerDeath(UHealthComponentBase* HealthComponent)FinalNative+1 flags0x08
bool IsAttackerRegistered(AActor* Attacker, bool IsFlying)FinalNative+1 flags0x0A
FVector GetFlyingAttackerPosition(AActor* Attacker, float AttackerRadius)FinalNative+1 flags0x18
FVector GetAttackerPosition(AActor* Attacker, float AttackerRadius)FinalNative+1 flags0x18

Subclasses 5

Used by 3

types with a member, parameter or interface of this type