Zdexby TheHolyOneZ
5,372 classes
Class

UStatusEffectsComponent

: UActorComponent : UObject
/Script/FSD.StatusEffectsComponent 0x0130 (304 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0130

Members 4

OffsetSizeNameTypeFlagsDefault
0x10ActiveStatusEffectsTArray<FActiveStatusEffectBank>TransientProtected+2 flags[]
0x00C00x10padding / unreflected
0x08OwnerHealthUHealthComponentBase*TransientProtected+7 flagsnullptr
0x50ActiveExclusiveKeysTSet<UStatusEffectExclusiveKey*>TransientProtected+1 flags<TSet>
0x01IgnoreAllboolProtected+6 flagsfalse
0x01290x07unreflected bytes to end of UStatusEffectsComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 13

SignatureFlagsNativeParams
bool TryPushActiveStatusEffect(TSubclassOf<UStatusEffect> StatusEffect, AActor* Target, AActor* Owner)FinalNative+2 flags0x19
bool TryPopActiveStatusEffect(TSubclassOf<UStatusEffect> StatusEffect, AActor* Target, AActor* Owner)FinalNative+2 flags0x19
bool PushActiveStatusEffectInstance(UStatusEffect* StatusEffect, AActor* Owner)FinalNative+1 flags0x11
bool PushActiveStatusEffect(TSubclassOf<UStatusEffect> StatusEffect, AActor* Owner)FinalNative+1 flags0x11
void PopAllActiveStatusEffectsOfType(TSubclassOf<UStatusEffect> StatusEffect, AActor* Owner)FinalNative+1 flags0x10
void PopAllActiveStatusEffects(AActor* Owner)FinalNative+1 flags0x08
bool PopActiveStatusEffectInstance(UStatusEffect* StatusEffect, AActor* Owner)FinalNative+1 flags0x11
bool PopActiveStatusEffect(TSubclassOf<UStatusEffect> StatusEffect, AActor* Owner)FinalNative+1 flags0x11
void OnDeath(UHealthComponentBase* HealthComponent)FinalNative+1 flags0x08
bool HasActiveEffect(TSubclassOf<UStatusEffect> StatusEffect)FinalNative+1 flags0x09
int32 GetStackAmount(TSubclassOf<UStatusEffect> StatusEffect, AActor* Owner)FinalNative+1 flags0x14
int32 GetFullStackAmount(TSubclassOf<UStatusEffect> StatusEffect)FinalNative+1 flags0x0C
UStatusEffect* CreateStatusEffectInstance(TSubclassOf<UStatusEffect> StatusEffect, UObject* Owner)FinalNative+2 flags0x18

Used by 6

types with a member, parameter or interface of this type