Zdexby TheHolyOneZ
5,372 classes
Class

UPlayerBufferComponent

: UActorComponent : UObject
/Script/FSD.PlayerBufferComponent 0x0138 (312 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0138

Members 11

OffsetSizeNameTypeFlagsDefault
0x08StatusEffectTSubclassOf<UStatusEffect>Protected+7 flagsnullptr
0x08ManualMeshReferenceUMeshComponent*Protected+8 flagsnullptr
0x08BufferParticleSocketFNameProtected+6 flagsNone
0x08ParticlesUParticleSystem*Protected+6 flagsnullptr
0x04ParticleTangentSizefloatProtected+6 flags60
0x00D40x04padding / unreflected
0x10OnBuffingChangedEventFMulticastScriptDelegateProtected+4 flags<delegate>
0x04BuffRadiusfloatProtected+6 flags500
0x04MaxBuffedTargetsint32Protected+6 flags5
0x04PushAmountint32Protected+7 flags1
0x00F40x04padding / unreflected
0x10BuffTargetsTArray<APlayerCharacter*>NetTransient+3 flags[]
0x10ParticleInstancesTArray<UParticleSystemComponent*>TransientProtected+4 flags[]
0x01180x20unreflected bytes to end of UPlayerBufferComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 4

SignatureFlagsNativeParams
void SetBuffingEnabled(bool Enabled)FinalNative+1 flags0x01
void ReducePushAmount()FinalNative+1 flags0x00
void OnPawnDied(UHealthComponentBase* Health)FinalNative+1 flags0x08
void OnOwnerDied(UHealthComponentBase* Health)FinalNative+1 flags0x08