Zdexby TheHolyOneZ
5,372 classes
Class

UKillEnemiesObjective

: UObjective : UActorComponent : UObject
/Script/FSD.KillEnemiesObjective 0x01A0 (416 B) align 8 inherited 0x0180 vtable /Script/FSD
0x00x01A0

Members 6

OffsetSizeNameTypeFlagsDefault
0x04EnemyCountint32Protected+8 flags0
0x04ExtraEnemiesint32Protected+8 flags0
0x08PositioningUDebrisPositioning*Protected+9 flagsnullptr
0x08EnemyTargetUEnemyDescriptor*Protected+8 flagsnullptr
0x04EnemiesKilledint32NetTransient+9 flags0
0x04EnemiesToKillint32NetTransient+9 flags0
Inherited from UObjective 16
OffsetSizeNameTypeFlagsDefault
0x10OnObjectiveUpdatedFMulticastScriptDelegate4 flags<delegate>
0x00C00x08padding / unreflected
0x08ObjectiveWidgetClassTSubclassOf<UObjectiveWidget>Protected+9 flagsnullptr
0x38MissionShoutsFMissionShoutsProtected+3 flags{AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE…
0x18MissionDescriptionFTextProtected+4 flags<FText>
0x04CompletionRewardInCreditsint32Protected+8 flags0
0x04CompletionRewardInXPint32Protected+8 flags0
0x01ScaleObjectiveToMissionboolProtected+8 flagstrue
0x01bHasReturnObjectiveboolProtected+8 flagsfalse
0x01RequiredReturnObjectiveCompletedboolTransientProtected+6 flagsfalse
0x01ShowObjectiveInHUDboolProtected+8 flagstrue
0x012C0x04padding / unreflected
0x08ObjectiveCompletedStatUMissionStat*Protected+8 flagsnullptr
0x28OptionalObjectiveWidgetClassTSoftClassPtr<UOptionalObjectiveWidget>Protected+6 flags<SoftClassProperty>
0x04IsPrimaryObjectiveint32NetTransient+9 flags-1
0x01bIsNeededForMissionCompletionboolNetTransient+8 flagsfalse
0x01650x03padding / unreflected
0x04MissionScalefloatTransientProtected+5 flags1
0x016C0x04padding / unreflected
0x10BannedInBiomesTArray<UBiome*>Protected+3 flags[]
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 5

SignatureFlagsNativeParams
void RegisterTargetSpawned(APawn* Target)FinalNative+1 flags0x08
void ReceiveTargetKilled(UHealthComponentBase* Health)EventProtected0x08
void OnTargetKilled(UHealthComponentBase* Health)FinalNative+1 flags0x08
void OnRep_EnemiesToKill(int32 prevAmount)FinalNative+1 flags0x04
void OnRep_EnemiesKilled(int32 prevAmount)FinalNative+1 flags0x04

Subclasses 1