0x00x03A8
Members 36
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnPipelineBroken | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPipelineRepaired | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPipelineActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPipelineStateChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | StaticMeshUnassembled | UStaticMesh* | Protected+6 flags | nullptr | |
| 0x08 | StaticMeshAssembled | UStaticMesh* | Protected+6 flags | nullptr | |
| 0x08 | StaticMeshFinal | UStaticMesh* | Protected+6 flags | nullptr | |
| 0x0C | EditorEndLocation | FVector | Protected+6 flags | {X=200, Y=0, Z=0} | |
| 0x01 | CarvingTraceType | uint8 | Protected+6 flags | 0 | |
| 0x02F5 | 0x03 | padding / unreflected | |||
| 0x08 | NumberMaterial | UMaterialInterface* | TransientProtected+5 flags | nullptr | |
| 0x0300 | 0x08 | padding / unreflected | |||
| 0x08 | RepairSegmentUsable | USingleUsableComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.RepairSegmentUsable | |
| 0x08 | ActivateSegmentUsable | USingleUsableComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.ActivateSegmentUsable | |
| 0x08 | DroneUsable | UDroneUseComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.DroneUseComponent | |
| 0x08 | SegmentHealthComponent | USimpleHealthComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.SegmentHealthComponent | |
| 0x08 | MovementSpline | USplineComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.MovementSpline | |
| 0x08 | MovementSplineRight | USplineComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.MovementSplineRight | |
| 0x08 | MovementSplineLeft | USplineComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.MovementSplineLeft | |
| 0x08 | PipelineMesh | USplineMeshComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.PipelineMesh | |
| 0x08 | PipelineOuterMesh | USplineMeshComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.PipelineOuterMesh | |
| 0x08 | PipelineCapMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.PipelineCapMesh | |
| 0x08 | EndPostMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.EndPostMesh | |
| 0x08 | EndPostMeshStatic | UStaticMeshComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.EndPostMeshStatic | |
| 0x08 | PathfinderComponent | UPathfinderSplineSegmentCollisionComponent* | Protected+11 flags | /Script/FSD.Default__PipelineSegment.PathfinderComponent | |
| 0x01 | bSegmentBroken | bool | NetTransient+9 flags | false | |
| 0x0371 | 0x03 | padding / unreflected | |||
| 0x04 | SegmentActivatedProgress | float | NetTransient+9 flags | 0 | |
| 0x01 | PipelineState | EPipelineBuildState | TransientProtected+7 flags | BeginBuilt | |
| 0x0379 | 0x03 | padding / unreflected | |||
| 0x08 | PipelineStart | TWeakObjectPtr<APipelineStart> | TransientProtected+8 flags | <0xffffffff> | |
| 0x04 | MinValidLength | float | Protected+8 flags | 100 | |
| 0x04 | MaxValidLength | float | Protected+8 flags | 900 | |
| 0x04 | TooSharpExtraLength | float | Protected+8 flags | 100 | |
| 0x04 | TooSteepExtraLength | float | Protected+8 flags | 400 | |
| 0x04 | BlockedSphereSize | float | Protected+8 flags | 10 | |
| 0x04 | BlockedExtraRaytraceRotationOffset | int32 | Protected+8 flags | 45 | |
| 0x04 | BlockedExtraRaytraces | float | Protected+8 flags | 4 | |
| 0x04 | BlockedExtraRaytraceDist | float | Protected+8 flags | 30 | |
| 0x04 | BlockedRayTraceSuccesses | float | Protected+8 flags | 2 | |
Inherited from ATrackBuilderSegment 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NextSegmentUsable | UTrackBuilderUsable* | Protected+11 flags | /Script/FSD.Default__TrackBuilderSegment.NextSegmentUsable | |
| 0x08 | BuiltByCharacter | TWeakObjectPtr<APlayerCharacter> | NetTransient+9 flags | <0xffffffff> | |
| 0x08 | BuiltFromUsable | TWeakObjectPtr<UTrackBuilderUsable> | NetTransient+11 flags | <0xffffffff> | |
| 0x28 | SegmentEndTransform | FTrackBuilderPoint | TransientProtected+3 flags | {PlacementState=NotBeingPlaced, Location={}, EulerRotation=… | |
| 0x28 | ServerSegmentEndTransform | FTrackBuilderPoint | NetTransient+5 flags | {PlacementState=NotBeingPlaced, Location={}, EulerRotation=… |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateSplineMesh(USplineMeshComponent* InMesh, float InProgress, bool InMoveEndCap) | FinalNative+1 flags | 0x0D | |
| void SetSegmentBroken(APlayerCharacter* InUser, bool InSegmentBroken) | FinalNative+1 flags | 0x09 | |
| void SetPipelineNumberMaterial(UMaterialInterface* InNumberMaterial) | FinalNative+1 flags | 0x08 | |
| void SetEndPostVisible(bool InVisible) | FinalNative+1 flags | 0x01 | |
| void ReceiveSegmentBrokenChanged(bool InSegmentBroken) | EventProtected | 0x01 | |
| void ReceiveSegmentActivatedProgress(float InProgress) | EventProtected | 0x04 | |
| void ReceiveSegmentActivated() | EventProtected | 0x00 | |
| void ReceivePlacementFinished() | EventProtected | 0x00 | |
| void ReceivePlacementBegin() | EventProtected | 0x00 | |
| void PipelineStateDelegate__DelegateSignature(const EPipelineBuildState& InPipelineState) | Public | 0x01 | |
| void PipelineSegmentDelegate__DelegateSignature(APipelineSegment* InPipelineSegment) | Public | 0x08 | |
| void OnRepaired(APlayerCharacter* InUser) | EventProtected | 0x08 | |
| void OnRep_SegmentBroken() | FinalNative+1 flags | 0x00 | |
| void OnRep_SegmentActivatedProgress() | FinalNative+1 flags | 0x00 | |
| APipelineStart* GetPipelineStart() | FinalNative+1 flags | 0x08 | |
| APipelineSegment* GetNextPipelineSegment(bool bForward) | FinalNative+1 flags | 0x10 | |
| bool GetIsSegmentActivated() | FinalNative+1 flags | 0x01 | |
| void CallbackSegmentRepaired(APlayerCharacter* InUser, const EInputKeys& Key) | FinalNative+1 flags | 0x09 | |
| void CallbackSegmentDestroyed(UHealthComponentBase* InHealth) | FinalNative+1 flags | 0x08 | |
| void CallbackSegmentActivatedProgress(float InProgress) | FinalNative+1 flags | 0x04 | |
| void CallbackSegmentActivated(APlayerCharacter* InUser, const EInputKeys& Key) | FinalNative+1 flags | 0x09 | |
| void CallbackPipelineStateChanged(APipelineStart* InPipelineStart, const EPipelineBuildState& InState) | FinalNative+1 flags | 0x09 | |
| void CallbackNextSegmentChanged(UTrackBuilderUsable* InUsable, ATrackBuilderSegment* InSegment) | FinalNative+1 flags | 0x10 | |
| void CallbackDroneUsed(int32 TimesUsed) | FinalNative+1 flags | 0x04 |