0x00x0058
Members 6
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | DamageClass | UDamageClass* | Transient+7 flags | |
| 0x08 | Instigator | TWeakObjectPtr<AController> | Transient+8 flags | |
| 0x08 | DamageCauser | TWeakObjectPtr<AActor> | Transient+8 flags | |
| 0x04 | DamageModifier | float | Transient+7 flags | |
| 0x04 | ArmorPenetration | float | Transient+7 flags | |
| 0x01 | IsFriendlyFire | bool | Transient+7 flags | |
| 0x0051 | 0x07 | unreflected bytes to end of FDamageData | ||
Inherited from FDamageDataBase 6
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | PhysMaterial | UFSDPhysicalMaterial* | Transient+7 flags |
| 0x08 | Component | TWeakObjectPtr<UPrimitiveComponent> | Transient+10 flags | |
| 0x0C | HitLocation | FVector | Transient+7 flags | |
| 0x04 | BoneIndex | int32 | Transient+7 flags | |
| 0x08 | DamageImpulseOverride | UDamageImpulse* | TransientProtected+5 flags | |
| 0x01 | IsRadial | bool | Transient+7 flags |
Used by 20
types with a member, parameter or interface of this typeAAFlyingBugABoscoABP_PlayerCharacter_CUDamageFunctionLibraryUDeathComponentUEnemyTemperatureComponentUEyeForEyePerkComponentAGooGunPuddleUHealthComponentUHealthComponentBaseUPawnAlertComponentAPitJawARiftCrystalARockCrackerPodAScrabASharkEnemyAStickyIceUThornsPerkComponentUWeakpointGlowComponentUZipLineStateComponent