Class
USpiderLobberAnimInstance
: UShootingSpiderAnimInstance : USpiderAnimInstance : UEnemyAnimInstance : UAnimInstance : UObject0x00x04F0
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | EffectiveLiquidInBum | FVector | TransientProtected+7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | LiquidInBumRange | FFloatInterval | Protected+7 flags | {Min=3.4028235e+38, Max=-3.4028235e+38} | |
| 0x04 | LiquidInBumEaseInExp | float | Protected+7 flags | 2 | |
| 0x04 | LiquidInBumTimeToMax | float | Protected+7 flags | 5 | |
| 0x04 | LiquidInBumTimeToMaxShort | float | Protected+7 flags | 0.7 | |
| 0x04E0 | 0x10 | unreflected bytes to end of USpiderLobberAnimInstance | |||
Inherited from UShootingSpiderAnimInstance 4
Inherited from USpiderAnimInstance 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Speed | float | TransientProtected+8 flags | 0 | |
| 0x0C | Velocity | FVector | TransientProtected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | WalkCycleSpeed | float | Protected+6 flags | 200 | |
| 0x04 | StartMovingSpeed | float | Protected+6 flags | 50 | |
| 0x04 | StopMovingSpeed | float | Protected+6 flags | 10 | |
| 0x04 | WalkCycleMinRate | float | Protected+6 flags | 0.3 | |
| 0x04 | WalkCyclePlayRate | float | TransientProtected+7 flags | 0 | |
| 0x04 | MeshScale | float | TransientProtected+7 flags | 1 | |
| 0x04 | Direction | float | TransientProtected+8 flags | 0 | |
| 0x04 | PathDirectionLerpSpeedIn | float | Protected+6 flags | 5 | |
| 0x04 | PathDirectionLerpSpeedOut | float | Protected+6 flags | 1 | |
| 0x04 | PathDirection | float | TransientProtected+8 flags | 0 | |
| 0x04 | HorizontalAngularSpeed | float | TransientProtected+8 flags | 0 | |
| 0x04 | HorizontalAngularSpeed_Abs | float | TransientProtected+7 flags | 0 | |
| 0x04 | VerticalAngularSpeed | float | TransientProtected+8 flags | 0 | |
| 0x01 | MoveDirection | EMoveDirection | TransientProtected+8 flags | None | |
| 0x01 | IsMoving | bool | TransientProtected+8 flags | false | |
| 0x01 | IsStrafing | bool | TransientProtected+8 flags | false | |
| 0x01 | IsMovingAndStrafing | bool | TransientProtected+7 flags | false | |
| 0x01 | IsFrozen | bool | TransientProtected+8 flags | false | |
| 0x01 | IsStaggered | bool | TransientProtected+8 flags | false | |
| 0x03A2 | 0x02 | padding / unreflected | |||
| 0x04 | StaggerStrength | float | TransientProtected+8 flags | 1 | |
| 0x01 | IsAirborne | bool | TransientProtected+8 flags | false | |
| 0x03A9 | 0x07 | padding / unreflected | |||
| 0x08 | FootStepParticle | UFXSystemAsset* | Protected+6 flags | nullptr | |
| 0x08 | FootStepSound | USoundCue* | Protected+6 flags | nullptr | |
| 0x08 | FootStepLeftBoneName | FName | Protected+6 flags | None | |
| 0x08 | FootStepRightBoneName | FName | Protected+6 flags | None | |
| 0x04 | FootStepParticleCullDistance | float | Protected+6 flags | 1000 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x50 | PlaySoundByKeyMap | TMap<UEnemyPlaySoundKey*, USoundCue*> | Protected+2 flags | <TMap> | |
| 0x50 | SpawnEffectsByKeyMap | TMap<UEnemySpawnEffectsKey*, UParticleSystem*> | Protected+2 flags | <TMap> | |
| 0x04 | RandomWalkCycleIndex | int32 | TransientProtected+7 flags | 0 | |
| 0x047C | 0x04 | padding / unreflected | |||
| 0x10 | RandomWalkCycles | TArray<FRandomWalkCycleEntry> | Protected+5 flags | [] | |
| 0x01 | TurnToIdle | bool | TransientProtected+8 flags | false | |
| 0x01 | IdleToTurnLeft | bool | TransientProtected+8 flags | false | |
| 0x01 | IdleToTurnRight | bool | TransientProtected+8 flags | false | |
| 0x01 | TurnToWalk | bool | TransientProtected+8 flags | false | |
| 0x01 | WalkToTurnRight | bool | TransientProtected+8 flags | false | |
| 0x01 | WalkToTurnLeft | bool | TransientProtected+8 flags | false | |
| 0x01 | ExclusiveTurnStateMode | bool | TransientProtected+8 flags | false | |
| 0x01 | IsInFakePhysics | bool | TransientProtected+8 flags | false | |
| 0x0498 | 0x04 | padding / unreflected | |||
| 0x01 | DeathAnimationCategory | ESpiderDeathAnimationCategory | TransientProtected+8 flags | NoAnimation | |
Inherited from UEnemyAnimInstance 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnRangedAttackNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnMeleeAttackNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnStopLeadingNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnIsAttackingChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | IsAttacking | bool | TransientProtected+7 flags | false | |
| 0x02F9 | 0x07 | padding / unreflected | |||
| 0x10 | EndEffectors | TArray<FEndEffector> | Protected+5 flags | [] | |
| 0x0C | BodyPoseCorrectionLocation | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | BodyPoseCorrectionRotation | FRotator | Protected+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | IKBlend | float | Protected+8 flags | 0 | |
| 0x01 | IKEnabled | bool | TransientProtected+8 flags | false | |
| 0x01 | IsAlive | bool | TransientProtected+8 flags | true | |
| 0x032E | 0x02 | padding / unreflected | |||
| 0x04 | RandomStartPosition | float | TransientProtected+7 flags | 0.7838708 | |
| 0x0334 | 0x04 | padding / unreflected | |||
| 0x08 | HealthComponent | UHealthComponentBase* | TransientProtected+7 flags | nullptr | |
| 0x08 | IKComponent | UIKComponent* | TransientProtected+7 flags | nullptr | |
| 0x08 | PoseCorrectionComponent | UPoseCorrectionComponent* | TransientProtected+7 flags | nullptr | |
Inherited from UAnimInstance 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+5 flags | nullptr | |
| 0x01 | RootMotionMode | uint8 | 7 flags | 3 | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 6 | bool | Transient+3 flags | false | |
| 0x0032 | 0x06 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0078 | 0x88 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetAttackIndex(int32 Index) | FinalNative+1 flags | 0x04 | |
| void ResetLiquidInBum() | FinalNative+1 flags | 0x00 | |
| void OnDeath(UHealthComponentBase* InHealthComponent) | FinalNative+1 flags | 0x08 |