| bool SetCustomMobility(const uint8& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomLocalTransform(FTransform& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x62 |
| bool SetCustomGlobalTransform(FTransform& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x62 |
| bool SetCustomComponentVisibility(bool AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomActorVisibility(bool AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | | 0x03 |
| bool SetCustomActorClassName(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |
| bool GetCustomMobility(const uint8& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomLocalTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomGlobalTransform(FTransform& AttributeValue) | FinalNative+1 flags | | 0x61 |
| bool GetCustomComponentVisibility(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomActorVisibility(const bool& AttributeValue) | FinalNative+1 flags | | 0x02 |
| bool GetCustomActorClassName(const FString& AttributeValue) | FinalNative+1 flags | | 0x11 |