Zdexby TheHolyOneZ
5,360 classes
Class

UEnhancedInputUserSettings

: USaveGame : UObject
/Script/EnhancedInput.EnhancedInputUserSettings 0x0180 (384 B) align 8 inherited 0x0028 vtable /Script/EnhancedInput
0x00x0180

Members 8

OffsetSizeNameTypeFlagsDefault
0x00280x08padding / unreflected
0x10OnSettingsChangedFMulticastScriptDelegateTransient+4 flags<delegate>
0x10OnSettingsAppliedFMulticastScriptDelegateTransient+4 flags<delegate>
0x00500x20padding / unreflected
0x08CurrentProfileIdentifierFGameplayTagProtected+4 flags{TagName=None}
0x10CurrentProfileIdentifierStringFStringProtected+4 flags""
0x50SavedKeyProfilesTMap<FGameplayTag, UEnhancedPlayerMappableKeyProfile*>TransientProtected+3 flags<TMap>
0x50SavedKeyProfilesMapTMap<FString, UEnhancedPlayerMappableKeyProfile*>TransientProtected+3 flags<TMap>
0x08OwningLocalPlayerTWeakObjectPtr<ULocalPlayer>TransientProtected+6 flagsnullptr
0x50RegisteredMappingContextsTSet<UInputMappingContext*>TransientProtected+3 flags<TSet>

Functions 23

SignatureFlagsNativeParams
bool UnregisterInputMappingContexts(TSet<UInputMappingContext*>& MappingContexts)FinalNative+1 flags0x51
bool UnregisterInputMappingContext(UInputMappingContext* IMC)NativePublic0x09
void UnMapPlayerKey(FMapPlayerKeyArgs& InArgs, FGameplayTagContainer& FailureReason)NativePublic0x70
bool SetActiveKeyProfile(const FString& InProfileId)NativePublic0x11
void SaveSettings()NativePublic0x00
void ResetKeyProfileToDefault(FGameplayTag& ProfileId, FGameplayTagContainer& FailureReason)FinalNative+1 flags0x28
void ResetKeyProfileIdToDefault(const FString& ProfileId, FGameplayTagContainer& FailureReason)NativePublic0x30
void ResetAllPlayerKeysInRow(FMapPlayerKeyArgs& InArgs, FGameplayTagContainer& FailureReason)NativePublic0x70
bool RegisterInputMappingContexts(TSet<UInputMappingContext*>& MappingContexts)FinalNative+1 flags0x51
bool RegisterInputMappingContext(UInputMappingContext* IMC)NativePublic0x09
void MapPlayerKey(FMapPlayerKeyArgs& InArgs, FGameplayTagContainer& FailureReason)NativePublic0x70
void MappingContextRegisteredWithSettings__DelegateSignature(UInputMappingContext* IMC)Public0x08
void MappableKeyProfileChanged__DelegateSignature(UEnhancedPlayerMappableKeyProfile* NewProfile)Public0x08
bool IsMappingContextRegistered(UInputMappingContext* IMC)FinalNative+1 flags0x09
UEnhancedPlayerMappableKeyProfile* GetKeyProfileWithId(const FString& ProfileId)NativePublic0x18
FString GetActiveKeyProfileId()NativePublic0x10
UEnhancedPlayerMappableKeyProfile* GetActiveKeyProfile()FinalNative+1 flags0x08
TSet<FPlayerKeyMapping> FindMappingsInRow(const FName& MappingName)NativePublic0x58
void EnhancedInputUserSettingsChanged__DelegateSignature(UEnhancedInputUserSettings* Settings)Public0x08
void EnhancedInputUserSettingsApplied__DelegateSignature()Public0x00
UEnhancedPlayerMappableKeyProfile* CreateNewKeyProfile(FPlayerMappableKeyProfileCreationArgs& InArgs)NativePublic0x48
void AsyncSaveSettings()NativePublic0x00
void ApplySettings()NativePublic0x00

Used by 3

types with a member, parameter or interface of this type