| void StopCameraAnimation(FCameraAnimationHandle& Handle, bool bImmediate) | FinalNative+1 flags | | 0x05 |
| void StopAllCameraAnimationsOf(UCameraAnimationSequence* Sequence, bool bImmediate) | FinalNative+1 flags | | 0x09 |
| void StopAllCameraAnimations(bool bImmediate) | NativePublic | | 0x01 |
| FCameraAnimationHandle PlayCameraAnimation(UCameraAnimationSequence* Sequence, const FCameraAnimationParams& Params) | FinalNative+1 flags | | 0x54 |
| bool IsCameraAnimationActive(FCameraAnimationHandle& Handle) | FinalNative+1 flags | | 0x05 |
| UCameraAnimationCameraModifier* GetCameraAnimationCameraModifierFromPlayerController(APlayerController* PlayerController) | FinalNative+2 flags | | 0x10 |
| UCameraAnimationCameraModifier* GetCameraAnimationCameraModifierFromID(UObject* WorldContextObject, int32 ControllerId) | FinalNative+2 flags | | 0x18 |
| UCameraAnimationCameraModifier* GetCameraAnimationCameraModifier(UObject* WorldContextObject, int32 PlayerIndex) | FinalNative+2 flags | | 0x18 |