Class UStaticMeshSocket : UObject Path C++ Link /Script/Engine.StaticMeshSocket 0x0088 (136 B) align 8 inherited 0x0028 vtable 0x7d19de8 /Script/Engine 0x00x0088 Members 5 Show inherited members OffsetSizeNameTypeFlagsDefault0x00280x08SocketNameFName7 flagsNone0x00300x18RelativeLocationFVector7 flags{X=0, Y=0, Z=0}0x00480x18RelativeRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}0x00600x18RelativeScaleFVector7 flags{X=1, Y=1, Z=1}0x00780x10TagFString6 flags"" Functions 0 SignatureFlagsNativeParamsNo reflected functions. Used by 1types with a member, parameter or interface of this type UStaticMesh // /Script/Engine.StaticMeshSocket // size 0x0088 (136), inherited 0x0028, align 8 class UStaticMeshSocket : public UObject { public: FName SocketName; // 0x0028(0x08) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = None FVector RelativeLocation; // 0x0030(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = {X=0, Y=0, Z=0} FRotator RelativeRotation; // 0x0048(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor NativeAccessSpecifierPublic = {Pitch=0, Yaw=0, Roll=0} FVector RelativeScale; // 0x0060(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = {X=1, Y=1, Z=1} FString Tag; // 0x0078(0x10) Edit BlueprintVisible ZeroConstructor AdvancedDisplay HasGetValueTypeHash NativeAccessSpecifierPublic = "" };