0x00x0270
Members 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | InitialSpeed | float | 7 flags | 0 | |
| 0x04 | MaxSpeed | float | 7 flags | 0 | |
| 0x01 | bRotationFollowsVelocity : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bRotationRemainsVertical : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bShouldBounce : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bInitialVelocityInLocalSpace : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bForceSubStepping : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bSimulationEnabled : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bSweepCollision : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bIsHomingProjectile : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bBounceAngleAffectsFriction : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsSliding : 1bit 1 | bool | 8 flags | false | |
| 0x01 | bInterpMovement : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bInterpRotation : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bThrottleInterpolation : 1bit 4 | bool | 5 flags | false | |
| 0x012A | 0x06 | padding / unreflected | |||
| 0x01 | bSimulationUseScopedMovement : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bInterpolationUseScopedMovement : 1bit 1 | bool | 6 flags | true | |
| 0x0131 | 0x03 | padding / unreflected | |||
| 0x04 | PreviousHitTime | float | 10 flags | 1 | |
| 0x18 | PreviousHitNormal | FVector | 10 flags | {X=0, Y=0, Z=1} | |
| 0x04 | ProjectileGravityScale | float | 7 flags | 1 | |
| 0x04 | Buoyancy | float | 5 flags | 0 | |
| 0x04 | Bounciness | float | 7 flags | 0.6 | |
| 0x04 | Friction | float | 7 flags | 0.2 | |
| 0x04 | BounceVelocityStopSimulatingThreshold | float | 7 flags | 5 | |
| 0x04 | MinFrictionFraction | float | 8 flags | 0 | |
| 0x10 | OnProjectileBounce | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnProjectileStop | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | HomingAccelerationMagnitude | float | 7 flags | 0 | |
| 0x08 | HomingTargetComponent | TWeakObjectPtr<USceneComponent> | 12 flags | nullptr | |
| 0x04 | MaxSimulationTimeStep | float | 7 flags | 0.05 | |
| 0x04 | MaxSimulationIterations | int32 | 7 flags | 4 | |
| 0x04 | BounceAdditionalIterations | int32 | 7 flags | 1 | |
| 0x04 | InterpLocationTime | float | 7 flags | 0.1 | |
| 0x04 | InterpRotationTime | float | 7 flags | 0.05 | |
| 0x04 | InterpLocationMaxLagDistance | float | 7 flags | 300 | |
| 0x04 | InterpLocationSnapToTargetDistance | float | 7 flags | 500 | |
| 0x04 | ThrottleInterpolationThresholdNotRenderedShortTime | float | 8 flags | 0.2 | |
| 0x04 | ThrottleInterpolationThresholdNotRenderedLongTime | float | 8 flags | 1 | |
| 0x04 | ThrottleInterpolationSkipFramesRecent | int32 | 8 flags | 1 | |
| 0x04 | ThrottleInterpolationSkipFramesNotRecent | int32 | 8 flags | 2 | |
| 0x01C0 | 0xB0 | unreflected bytes to end of UProjectileMovementComponent | |||
Inherited from UMovementComponent 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UpdatedComponent | USceneComponent* | Transient+11 flags | nullptr | |
| 0x08 | UpdatedPrimitive | UPrimitiveComponent* | Transient+11 flags | nullptr | |
| 0x00C8 | 0x08 | padding / unreflected | |||
| 0x18 | Velocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x18 | PlaneConstraintNormal | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | PlaneConstraintOrigin | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bUpdateOnlyIfRendered : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoUpdateTickRegistration : 1bit 1 | bool | 6 flags | true | |
| 0x01 | bTickBeforeOwner : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bAutoRegisterUpdatedComponent : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bConstrainToPlane : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bSnapToPlaneAtStart : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bAutoRegisterPhysicsVolumeUpdates : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bComponentShouldUpdatePhysicsVolume : 1bit 7 | bool | 6 flags | false | |
| 0x0119 | 0x02 | padding / unreflected | |||
| 0x01 | PlaneConstraintAxisSetting | EPlaneConstraintAxisSetting | 6 flags | Custom | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x0095 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x0098 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StopSimulating(FHitResult& HitResult) | NativePublic | 0x100 | |
| void SetVelocityInLocalSpace(const FVector& NewVelocity) | NativePublic | 0x18 | |
| void SetInterpolatedComponent(USceneComponent* Component) | NativePublic | 0x08 | |
| void ResetInterpolation() | NativePublic | 0x00 | |
| void OnProjectileStopDelegate__DelegateSignature(FHitResult& ImpactResult) | Public | 0x100 | |
| void OnProjectileBounceDelegate__DelegateSignature(FHitResult& ImpactResult, const FVector& ImpactVelocity) | Public | 0x118 | |
| void MoveInterpolationTarget(const FVector& NewLocation, const FRotator& NewRotation) | NativePublic | 0x30 | |
| FVector LimitVelocity(const FVector& NewVelocity) | FinalNative+1 flags | 0x30 | |
| bool IsVelocityUnderSimulationThreshold() | FinalNative+1 flags | 0x01 | |
| bool IsInterpolationComplete() | FinalNative+1 flags | 0x01 |