0x00x01C0
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x10 | padding / unreflected | |||
| 0x10 | LocalPlayers | TArray<ULocalPlayer*> | Protected+4 flags | [] | |
| 0x08 | OnlineSession | UOnlineSession* | Protected+6 flags | nullptr | |
| 0x10 | ReferencedObjects | TArray<UObject*> | Protected+4 flags | [] | |
| 0x0060 | 0x18 | padding / unreflected | |||
| 0x10 | OnPawnControllerChangedDelegates | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x0088 | 0x18 | padding / unreflected | |||
| 0x10 | OnInputDeviceConnectionChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnUserInputDevicePairingChange | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00C0 | 0x100 | unreflected bytes to end of UGameInstance | |||
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ReceiveShutdown() | EventPublic | 0x00 | |
| void ReceiveInit() | EventPublic | 0x00 | |
| void HandleTravelError(const ETravelFailure& FailureType) | EventPublic | 0x01 | |
| void HandleNetworkError(const ENetworkFailure& FailureType, bool bIsServer) | EventPublic | 0x02 | |
| void DebugRemovePlayer(int32 ControllerId) | NativePublic | 0x04 | |
| void DebugCreatePlayer(int32 ControllerId) | NativePublic | 0x04 |