| bool RemoveThisConstraint(UWorld* InWorld, UTickableConstraint* InTickableConstraint) | FinalNative+2 flags | | 0x11 |
| bool RemoveConstraint(UWorld* InWorld, int32 InIndex) | FinalNative+2 flags | | 0x0D |
| TArray<UTickableConstraint*> GetConstraintsArray(UWorld* InWorld) | FinalNative+2 flags | | 0x18 |
| UTransformableHandle* CreateTransformableHandle(UWorld* InWorld, UObject* InObject, const FName& InAttachmentName) | FinalNative+2 flags | | 0x20 |
| UTransformableComponentHandle* CreateTransformableComponentHandle(UWorld* InWorld, USceneComponent* InSceneComponent, const FName& InSocketName) | FinalNative+2 flags | | 0x20 |
| UTickableTransformConstraint* CreateFromType(UWorld* InWorld, const ETransformConstraintType& InType) | FinalNative+2 flags | | 0x18 |
| bool AddConstraint(UWorld* InWorld, UTransformableHandle* InParentHandle, UTransformableHandle* InChildHandle, UTickableTransformConstraint* InConstraint, bool bMaintainOffset) | FinalNative+2 flags | | 0x22 |