Zdexby TheHolyOneZ
44,741 classes
Class

NetworkManager

: MonoBehaviour : Behaviour : Component : Object : Object
FishNet.Managing.NetworkManager, FishNet.Runtime 0x00B8 (184 B) inherited 0x0020 FishNet.Runtime.dll
0x00x00B8

Members 30

OffsetSizeNameTypeFlagsDefault
0x01<Initialized>k__BackingFieldboolPrivate—
0x08_instancesList<FishNet.Managing.NetworkManager>PrivateStatic—
0x00210x07padding / unreflected
0x08<PredictionManager>k__BackingFieldPredictionManagerPrivate—
0x08<ServerManager>k__BackingFieldServerManagerPrivate—
0x08<ClientManager>k__BackingFieldClientManagerPrivate—
0x08<TransportManager>k__BackingFieldTransportManagerPrivate—
0x08<TimeManager>k__BackingFieldTimeManagerPrivate—
0x08<SceneManager>k__BackingFieldSceneManagerPrivate—
0x08<ObserverManager>k__BackingFieldObserverManagerPrivate—
0x08<DebugManager>k__BackingFieldDebugManagerPrivate—
0x08<StatisticsManager>k__BackingFieldStatisticsManagerPrivate—
0x08<EmptyConnection>k__BackingFieldNetworkConnectionPrivateStatic—
0x01FastEnterPlayModeboolPublicStatic—
0x02StartingRpcLinkIndexushortStatic+1 flags—
0x01_refreshDefaultPrefabsboolPrivate—
0x01_runInBackgroundboolPrivate—
0x01_dontDestroyOnLoadboolPrivate—
0x00730x05padding / unreflected
0x08_objectPoolObjectPoolPrivate—
0x04_persistencePersistenceTypePrivate—
0x01_canPersistboolPrivate—
—0x02MAXIMUM_FRAMERATEushortStatic+2 flags19936
0x00850x03padding / unreflected
0x08_loggingLoggingConfigurationPrivate—
—0x08ERROR_LOGGING_PREFIXstringPrivateStatic+1 flags2676154125792
—0x08WARNING_LOGGING_PREFIXstringPrivateStatic+1 flags2676154125792
—0x08COMMON_LOGGING_PREFIXstringPrivateStatic+1 flags2676154125792
0x08<RollbackManager>k__BackingFieldRollbackManagerPrivate—
0x08_spawnablePrefabsPrefabObjectsPrivate—
0x08_runtimeSpawnablePrefabsDictionary<System.UInt16Private—
0x08_pendingInvokesDictionary<System.StringPrivate—
0x08_registeredComponentsDictionary<System.StringPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 87

SignatureFlagsNativeParams
bool get_Initialized()Public+1 flags0x01
void set_Initialized(bool value)Private+1 flags0x01
IReadOnlyCollection<FishNet.Managing.NetworkManager> get_Instances()PublicStatic+1 flags0x08
bool get_IsServer()Public+1 flags0x01
bool get_IsServerOnly()Public+1 flags0x01
bool get_IsClient()Public+1 flags0x01
bool get_IsClientOnly()Public+1 flags0x01
bool get_IsHost()Public+1 flags0x01
bool get_IsOffline()Public+1 flags0x01
PredictionManager get_PredictionManager()2 flags0x08
void set_PredictionManager(PredictionManager value)Private+1 flags0x08
ServerManager get_ServerManager()Public+1 flags0x08
void set_ServerManager(ServerManager value)Private+1 flags0x08
ClientManager get_ClientManager()Public+1 flags0x08
void set_ClientManager(ClientManager value)Private+1 flags0x08
TransportManager get_TransportManager()Public+1 flags0x08
void set_TransportManager(TransportManager value)Private+1 flags0x08
TimeManager get_TimeManager()Public+1 flags0x08
void set_TimeManager(TimeManager value)Private+1 flags0x08
SceneManager get_SceneManager()Public+1 flags0x08
void set_SceneManager(SceneManager value)Private+1 flags0x08
ObserverManager get_ObserverManager()Public+1 flags0x08
void set_ObserverManager(ObserverManager value)Private+1 flags0x08
Authenticator get_Authenticator()Public+1 flags0x08
DebugManager get_DebugManager()Public+1 flags0x08
void set_DebugManager(DebugManager value)Private+1 flags0x08
StatisticsManager get_StatisticsManager()Public+1 flags0x08
void set_StatisticsManager(StatisticsManager value)Private+1 flags0x08
NetworkConnection get_EmptyConnection()PublicStatic+1 flags0x08
void set_EmptyConnection(NetworkConnection value)PrivateStatic+1 flags0x08
ObjectPool get_ObjectPool()Public+1 flags0x08
void Awake()Private0x00
void Start()Private0x00
void OnDestroy()Private0x00
void InitializeComponents()Private0x00
void UpdateFramerate()1 flags0x00
void TimeManager_OnLateUpdate()Private0x00
bool CanInitialize()Private0x01
bool ValidateSpawnablePrefabs(bool print)Private0x01
void SetDontDestroyOnLoad()Private0x00
void SetRunInBackground()Private0x00
uint8 GetOrCreateComponent(const uint8& presetValue)Private0x00
void ClearClientsCollection(Dictionary<System.Int32 clients, int transportIndex)1 flags0x08
NetworkObject GetPooledInstantiated(NetworkObject prefab, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(NetworkObject prefab, const Vector3& position, const Quaternion& rotation, bool asServer)Public0x10
NetworkObject GetPooledInstantiated(NetworkObject prefab, ushort collectionId, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(GameObject prefab, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(GameObject prefab, ushort collectionId, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(GameObject prefab, const Vector3& position, const Quaternion& rotation, bool asServer)Public0x10
NetworkObject GetPooledInstantiated(int prefabId, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(int prefabId, ushort collectionId, bool asServer)Public0x08
NetworkObject GetPooledInstantiated(int prefabId, ushort collectionId, const Vector3& position, const Quaternion& rotation, bool asServer)Public0x10
void StorePooledInstantiated(NetworkObject instantiated, int prefabId, bool asServer)Public0x08
void StorePooledInstantiated(NetworkObject instantiated, bool asServer)Public0x08
void CacheObjects(NetworkObject prefab, int count, bool asServer)Public0x08
void InitializeLogging()Private0x00
bool StaticCanLog(const LoggingType& loggingType)PublicStatic0x01
bool CanLog(const LoggingType& loggingType)Public0x01
void StaticLog(const string& value)PublicStatic0x08
void Log(const string& value)Public0x08
void Log(const LoggingType& loggingType, const string& value)Public0x08
void StaticLogWarning(const string& value)PublicStatic0x08
void LogWarning(const string& value)Public0x08
void StaticLogError(const string& value)PublicStatic0x08
void LogError(const string& value)Public0x08
RollbackManager get_RollbackManager()Public+1 flags0x08
void set_RollbackManager(RollbackManager value)Private+1 flags0x08
PrefabObjects get_SpawnablePrefabs()Public+1 flags0x08
void set_SpawnablePrefabs(PrefabObjects value)Public+1 flags0x08
IReadOnlyDictionary<System.UInt16 get_RuntimeSpawnablePrefabs()Public+1 flags0x08
PrefabObjects GetPrefabObjects(ushort spawnableCollectionId, bool createIfMissing)Public0x08
bool RemoveSpawnableCollection(ushort spawnableCollectionId)Public0x02
int GetPrefabIndex(GameObject prefab, bool asServer)Public0x08
NetworkObject GetPrefab(int prefabId, bool asServer)Public0x08
void RegisterInvokeOnInstance(Action<UnityEngine.Component> handler)Public0x08
void UnregisterInvokeOnInstance(Action<UnityEngine.Component> handler)Public0x08
bool HasInstance()Public0x01
uint8 GetInstance()Public0x00
uint8 GetInstance(bool warn)Public0x01
bool TryGetInstance(const uint8& result)Public0x01
void RegisterInstance(const uint8& component, bool replace)Public0x01
bool TryRegisterInstance(const uint8& component)Public0x01
void UnregisterInstance()Public0x00
void RemoveNullPendingDelegates()Private0x00
string GetInstanceName()Private0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 64

types with a member, parameter or interface of this type