Zdexby TheHolyOneZ
44,741 classes
Class

ClientObjects

: ManagedObjects : Object
FishNet.Managing.Client.ClientObjects, FishNet.Runtime 0x0048 (72 B) inherited 0x0030 FishNet.Runtime.dll
0x00x0048

Members 3

OffsetSizeNameTypeFlagsDefault
0x08LocalClientSpawnedList<FishNet.Object.NetworkObject>1 flags—
0x08_objectCacheClientObjectCachePrivate—
Inherited from ManagedObjects 4
OffsetSizeNameTypeFlagsDefault
0x08SpawnedDictionary<System.Int32Public—
0x08<NetworkManager>k__BackingFieldNetworkManagerPrivate—
0x08SceneObjects_InternalDictionary<System.UInt641 flags—
0x08_hashGridHashGridPrivate—

Functions 31

SignatureFlagsNativeParams
void .ctor(NetworkManager networkManager)2 flags0x08
void OnServerConnectionState(const ServerConnectionStateArgs& args)1 flags0x08
void OnClientConnectionState(const ClientConnectionStateArgs& args)1 flags0x08
void SceneManager_sceneLoaded(const Scene& s, const LoadSceneMode& arg1)2 flags0x04
void AddToSpawned(NetworkObject nob, bool asServer)2 flags0x08
void RemoveFromSpawned(NetworkObject nob, bool unexpectedlyDestroyed, bool asServer)2 flags0x08
void PredictedSpawn(NetworkObject networkObject, NetworkConnection ownerConnection)1 flags0x08
void WriteSpawn(NetworkObject nob, Writer writer)Public0x08
void PredictedDespawn(NetworkObject networkObject)1 flags0x08
void WriteDepawn(NetworkObject nob, Writer writer)Public0x08
void RegisterAndDespawnSceneObjects()1 flags0x00
void RegisterAndDespawnSceneObjects(const Scene& s)Private0x04
void NetworkObjectUnexpectedlyDestroyed(NetworkObject nob, bool asServer)2 flags0x08
void ParseOwnershipChange(PooledReader reader)1 flags0x08
void ParseSyncType(PooledReader reader, bool isSyncObject, const Channel& channel)1 flags0x08
void ParsePredictedSpawnResult(Reader reader)1 flags0x08
void ParseReconcileRpc(PooledReader reader, const Channel& channel)1 flags0x08
void ParseObserversRpc(PooledReader reader, const Channel& channel)1 flags0x08
void ParseTargetRpc(PooledReader reader, const Channel& channel)1 flags0x08
void CacheSpawn(PooledReader reader)1 flags0x08
void CacheDespawn(PooledReader reader)1 flags0x08
void IterateObjectCache()1 flags0x00
NetworkObject GetNestedNetworkObject(CachedNetworkObject cnob)1 flags0x08
NetworkObject GetInstantiatedNetworkObject(CachedNetworkObject cnob)1 flags0x08
NetworkObject GetSpawnedNetworkObject(CachedNetworkObject cnob)1 flags0x08
void ReadSceneObject(PooledReader reader, ref ulong& sceneId)Private0x08
void ReadSpawnedObject(PooledReader reader, ref Nullable<System.Int32>& parentObjectId, ref Nullable<System.Byte>& parentComponentIndex, ref Nullable<System.Int32>& prefabId)Private0x08
void RemoveLinkIndexes(List<System.UInt16> values)1 flags0x08

Used by 2

types with a member, parameter or interface of this type