| void .ctor(NetworkManager networkManager) | 2 flags | | 0x08 |
| void OnServerConnectionState(const ServerConnectionStateArgs& args) | 1 flags | | 0x08 |
| void OnClientConnectionState(const ClientConnectionStateArgs& args) | 1 flags | | 0x08 |
| void SceneManager_sceneLoaded(const Scene& s, const LoadSceneMode& arg1) | 2 flags | | 0x04 |
| void AddToSpawned(NetworkObject nob, bool asServer) | 2 flags | | 0x08 |
| void RemoveFromSpawned(NetworkObject nob, bool unexpectedlyDestroyed, bool asServer) | 2 flags | | 0x08 |
| void PredictedSpawn(NetworkObject networkObject, NetworkConnection ownerConnection) | 1 flags | | 0x08 |
| void WriteSpawn(NetworkObject nob, Writer writer) | Public | | 0x08 |
| void PredictedDespawn(NetworkObject networkObject) | 1 flags | | 0x08 |
| void WriteDepawn(NetworkObject nob, Writer writer) | Public | | 0x08 |
| void RegisterAndDespawnSceneObjects() | 1 flags | | 0x00 |
| void RegisterAndDespawnSceneObjects(const Scene& s) | Private | | 0x04 |
| void NetworkObjectUnexpectedlyDestroyed(NetworkObject nob, bool asServer) | 2 flags | | 0x08 |
| void ParseOwnershipChange(PooledReader reader) | 1 flags | | 0x08 |
| void ParseSyncType(PooledReader reader, bool isSyncObject, const Channel& channel) | 1 flags | | 0x08 |
| void ParsePredictedSpawnResult(Reader reader) | 1 flags | | 0x08 |
| void ParseReconcileRpc(PooledReader reader, const Channel& channel) | 1 flags | | 0x08 |
| void ParseObserversRpc(PooledReader reader, const Channel& channel) | 1 flags | | 0x08 |
| void ParseTargetRpc(PooledReader reader, const Channel& channel) | 1 flags | | 0x08 |
| void CacheSpawn(PooledReader reader) | 1 flags | | 0x08 |
| void CacheDespawn(PooledReader reader) | 1 flags | | 0x08 |
| void IterateObjectCache() | 1 flags | | 0x00 |
| NetworkObject GetNestedNetworkObject(CachedNetworkObject cnob) | 1 flags | | 0x08 |
| void ApplyRpcLinks(NetworkObject nob, Reader reader) | 1 flags | | 0x08 |
| NetworkObject GetInstantiatedNetworkObject(CachedNetworkObject cnob) | 1 flags | | 0x08 |
| NetworkObject GetSpawnedNetworkObject(CachedNetworkObject cnob) | 1 flags | | 0x08 |
| void ReadSceneObject(PooledReader reader, ref ulong& sceneId) | Private | | 0x08 |
| void ReadSpawnedObject(PooledReader reader, ref Nullable<System.Int32>& parentObjectId, ref Nullable<System.Byte>& parentComponentIndex, ref Nullable<System.Int32>& prefabId) | Private | | 0x08 |
| void ParseRpcLink(PooledReader reader, ushort index, const Channel& channel) | 1 flags | | 0x08 |
| void SetRpcLink(ushort linkIndex, const RpcLink& link) | 1 flags | | 0x10 |
| void RemoveLinkIndexes(List<System.UInt16> values) | 1 flags | | 0x08 |