Zdexby TheHolyOneZ
44,741 classes
Class

Reader

: Object
FishNet.Serializing.Reader, FishNet.Runtime 0x0040 (64 B) inherited 0x0010 FishNet.Runtime.dll
0x00x0040

Members 7

OffsetSizeNameTypeFlagsDefault
0x04SourceDataSourcePublic—
0x00140x04padding / unreflected
0x08NetworkManagerNetworkManagerPublic—
0x04<Offset>k__BackingFieldintPrivate—
0x04PositionintPublic—
0x04<Length>k__BackingFieldintPrivate—
0x002C0x04padding / unreflected
0x08<NetworkConnection>k__BackingFieldNetworkConnectionPrivate—
0x08_bufferbyte[]Private—

Functions 95

SignatureFlagsNativeParams
int get_Capacity()Public+1 flags0x04
int get_Offset()Public+1 flags0x04
void set_Offset(int value)Private+1 flags0x04
int get_Length()Public+1 flags0x04
void set_Length(int value)Private+1 flags0x04
int get_Remaining()Public+1 flags0x04
NetworkConnection get_NetworkConnection()Public+1 flags0x08
void set_NetworkConnection(NetworkConnection value)Private+1 flags0x08
void .ctor(const byte[]& bytes, NetworkManager networkManager, NetworkConnection networkConnection, const DataSource& source)Public+1 flags0x08
void .ctor(const ArraySegment<System.Byte>& segment, NetworkManager networkManager, NetworkConnection networkConnection, const DataSource& source)Public+1 flags0x10
string ToString()Public+1 flags0x08
string RemainingToString()Public0x08
ArraySegment<System.Byte> GetRemainingData()Public0x10
void Initialize(const ArraySegment<System.Byte>& segment, NetworkManager networkManager, const DataSource& source)1 flags0x10
void Initialize(const ArraySegment<System.Byte>& segment, NetworkManager networkManager, NetworkConnection networkConnection, const DataSource& source)1 flags0x10
void Initialize(const byte[]& bytes, NetworkManager networkManager, const DataSource& source)1 flags0x08
void Initialize(const byte[]& bytes, NetworkManager networkManager, NetworkConnection networkConnection, const DataSource& source)1 flags0x08
Dictionary<TKey ReadDictionary()Public0x08
Dictionary<TKey ReadDictionaryAllocated()Public0x08
int ReadLength()1 flags0x04
PacketId ReadPacketId()1 flags0x02
PacketId PeekPacketId()1 flags0x02
byte PeekByte()1 flags0x01
void Skip(int value)Public0x04
void Clear()Public0x00
ArraySegment<System.Byte> GetArraySegmentBuffer()Public0x10
byte[] GetByteBuffer()Public0x08
byte[] GetByteBufferAllocated()Public0x08
void BlockCopy(ref byte[]& target, int targetOffset, int count)Public0x08
byte ReadByte()Public0x01
void ReadBytes(ref byte[]& buffer, int count)Public0x08
ArraySegment<System.Byte> ReadArraySegment(int count)Public0x10
sbyte ReadSByte()Public0x01
ushort ReadChar()Public0x02
bool ReadBoolean()Public0x01
ushort ReadUInt16()Public0x02
short ReadInt16()Public0x02
uint ReadUInt32(const AutoPackType& packType)Public0x04
int ReadInt32(const AutoPackType& packType)Public0x04
long ReadInt64(const AutoPackType& packType)Public0x08
ulong ReadUInt64(const AutoPackType& packType)Public0x08
float ReadSingle(const AutoPackType& packType)Public0x04
double ReadDouble()Public0x08
decimal ReadDecimal()Public0x10
string ReadString()Public0x08
byte[] ReadBytesAndSizeAllocated()Public0x08
int ReadBytesAndSize(ref byte[]& target)Public0x08
ArraySegment<System.Byte> ReadArraySegmentAndSize()Public0x10
Vector2 ReadVector2()Public0x08
Vector3 ReadVector3()Public0x0C
Vector4 ReadVector4()Public0x10
Vector2Int ReadVector2Int(const AutoPackType& packType)Public0x08
Vector3Int ReadVector3Int(const AutoPackType& packType)Public0x0C
Color ReadColor(const AutoPackType& packType)Public0x10
Color32 ReadColor32()Public0x04
Quaternion ReadQuaternion(const AutoPackType& packType)Public0x10
Rect ReadRect()Public0x10
Plane ReadPlane()Public0x10
Ray ReadRay()Public0x18
Ray2D ReadRay2D()Public0x10
Matrix4x4 ReadMatrix4x4()Public0x40
byte[] ReadBytesAllocated(int count)Public0x08
Guid ReadGuid()Public0x10
uint ReadTickUnpacked()Public0x04
GameObject ReadGameObject()Public0x08
Transform ReadTransform()Public0x08
NetworkObject ReadNetworkObject()Public0x08
NetworkObject ReadNetworkObject(ref int& objectOrPrefabId, HashSet<System.Int32> readSpawningObjects)Public0x08
int ReadNetworkObjectId()Public0x04
int ReadNetworkObjectForSpawn(ref sbyte& initializeOrder, ref ushort& collectionid, ref bool& spawned)1 flags0x04
int ReadNetworkObjectForDepawn(ref DespawnType& dt)1 flags0x04
byte ReadNetworkBehaviourId(ref int& objectId)1 flags0x04
NetworkBehaviour ReadNetworkBehaviour(ref int& objectId, ref byte& componentIndex, HashSet<System.Int32> readSpawningObjects)Public0x08
NetworkBehaviour ReadNetworkBehaviour()Public0x08
DateTime ReadDateTime()Public0x08
Channel ReadChannel()Public0x01
int ReadNetworkConnectionId()Public0x04
NetworkConnection ReadNetworkConnection()Public0x08
bool CheckAllocationAttack(int size)Private0x04
void ReadStateUpdatePacket(ref uint& clientTick)1 flags0x04
ulong ZigZagDecode(ulong value)Public0x08
ulong ReadPackedWhole()Public0x08
int ReadReplicate(ref T[]& collection, uint tick)1 flags0x08
ListCache<T> ReadListCacheAllocated()Public0x08
int ReadListCache(ref ListCache<T>& listCache)Public0x08
List<T> ReadListAllocated()Public0x08
int ReadList(ref List<T>& collection, bool allowNullification)Public—0x08
T[] ReadArrayAllocated()Public0x08
int ReadArray(ref T[]& collection)Public0x08
uint8 Read()Public0x00
void LogWarning(const string& msg)Private0x08
void LogError(const string& msg)Private0x08
bool IsAutoPackType(ref AutoPackType& packType)1 flags0x04
bool IsAutoPackType(Type type, ref AutoPackType& packType)1 flags0x08
string <Read>g__GetLogMessage|102_0(ref <>c__DisplayClass102_0<T>& )Static+1 flags0x08

Subclasses 1

Used by 384

types with a member, parameter or interface of this type