Zdexby TheHolyOneZ
44,741 classes
Class

RollbackManager

: MonoBehaviour : Behaviour : Component : Object : Object
FishNet.Component.ColliderRollback.RollbackManager, FishNet.Runtime 0x0038 (56 B) inherited 0x0020 FishNet.Runtime.dll
0x00x0038

Members 4

OffsetSizeNameTypeFlagsDefault
0x08_boundingBoxLayerNumberNullable<System.Int32>Private—
0x04_boundingBoxLayerLayerMaskPrivate—
0x04_maximumRollbackTimefloatPrivate—
0x02Interpolationushort1 flags—
0x00320x06unreflected bytes to end of RollbackManager
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
Nullable<System.Int32> get_BoundingBoxLayerNumber()2 flags0x08
LayerMask get_BoundingBoxLayer()2 flags0x04
float get_MaximumRollbackTime()2 flags0x04
void InitializeOnce_Internal(NetworkManager manager)1 flags0x08
void Rollback(const PreciseTick& pt, const PhysicsType& physicsType, bool asOwner)Public0x10
void Rollback(const PreciseTick& pt, const RollbackPhysicsType& physicsType, bool asOwner)Public0x10
void Rollback(const Scene& scene, const PreciseTick& pt, const RollbackPhysicsType& physicsType, bool asOwner)Public0x10
void Rollback(int sceneHandle, const PreciseTick& pt, const RollbackPhysicsType& physicsType, bool asOwner)Public0x10
void Rollback(const Vector3& origin, const Vector3& normalizedDirection, float distance, const PreciseTick& pt, bool asOwner)Public0x10
void Rollback(const Scene& scene, const Vector3& origin, const Vector3& normalizedDirection, float distance, const PreciseTick& pt, bool asOwner)Public0x10
void Rollback(int sceneHandle, const Vector3& origin, const Vector3& normalizedDirection, float distance, const PreciseTick& pt, bool asOwner)Public0x10
void Rollback(const Vector2& origin, const Vector2& normalizedDirection, float distance, const PreciseTick& pt, bool asOwner)Public0x10
void Return()Public0x00
void .ctor()Public+1 flags0x00

Used by 5

types with a member, parameter or interface of this type