Zdexby TheHolyOneZ
44,741 classes
Class

ClientObjectCache

: Object
FishNet.Managing.Client.ClientObjectCache, FishNet.Runtime 0x0050 (80 B) inherited 0x0010 FishNet.Runtime.dll
0x00x0050

Members 9

OffsetSizeNameTypeFlagsDefault
0x08IteratedSpawningObjectsDictionary<System.Int321 flags—
0x08ReadSpawningObjectsHashSet<System.Int32>1 flags—
0x08_cachedObjectsList<FishNet.Managing.Client.CachedNetworkObject>Private—
0x08_iteratedSpawnsHashSet<FishNet.Object.NetworkObject>Private—
0x08_conflictingDespawnsHashSet<System.Int32>Private—
0x08_clientObjectsClientObjectsPrivate—
0x08_networkManagerNetworkManagerPrivate—
0x01_loggedSameTickWarningboolPrivate—
0x01_initializeOrderChangedboolPrivate—
0x004A0x06unreflected bytes to end of ClientObjectCache

Functions 9

SignatureFlagsNativeParams
void .ctor(ClientObjects cobs, NetworkManager networkManager)Public+1 flags0x08
NetworkObject GetInCached(int objectId, const CacheSearchType& searchType)Public0x08
void AddSpawn(NetworkManager manager, ushort collectionId, int objectId, sbyte initializeOrder, int ownerId, const SpawnType& ost, byte componentIndex, int rootObjectId, const Nullable<System.Int32>& parentObjectId, const Nullable<System.Byte>& parentComponentIndex, const Nullable<System.Int32>& prefabId, const Nullable<UnityEngine.Vector3>& localPosition, const Nullable<UnityEngine.Quaternion>& localRotation, const Nullable<UnityEngine.Vector3>& localScale, ulong sceneId, const string& sceneName, const string& objectName, const ArraySegment<System.Byte>& rpcLinks, const ArraySegment<System.Byte>& syncValues)Public0x14
void AddDespawn(int objectId, const DespawnType& despawnType)Public0x04
void Iterate()Public0x00
void IterateDespawn(CachedNetworkObject cnob)Private0x08
NetworkObject GetSpawnedObject(int objectId)1 flags0x08
void Reset()Public0x00
void <Iterate>g__ProcessObject|14_0(CachedNetworkObject cnob, bool spawn, int index, ref <>c__DisplayClass14_0& )Private0x08

Used by 1

types with a member, parameter or interface of this type